// hdrawDoc.cpp : implementation of the ChdrawDoc class (continued...)
//

#include "stdafx.h"
#include "femm.h"
#include "hdrawDoc.h"
#include "hdrawView.h"
#include "hd_probdlg.h"
#include "hd_PtProp.h"
#include "hd_OpBlkDlg.h"
#include "hd_OpNodeDlg.h"
#include "hd_OpSegDlg.h"
#include "hd_OpArcSegDlg.h"
#include "ArcDlg.h"
#include "DXFImport.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

extern BOOL bLinehook;
//-----------------------------------------------------------------

BOOL ChdrawDoc::ReadDXF(CString fname,double DefTol)
{
	FILE *fp;
	int j,k;
	CArray<CString,CString&> layerlist;
	CString myLayer;

	if( (fp=fopen(fname,"rt"))==NULL ) return FALSE;
	NoDraw=TRUE;

	// clear out any old drawing that we might have;
//	nodelist.RemoveAll(); 
//	linelist.RemoveAll();
//	arclist.RemoveAll(); 
//	blocklist.RemoveAll();
//	undonodelist.RemoveAll();
//	undolinelist.RemoveAll();
//	undoarclist.RemoveAll();
//	undoblocklist.RemoveAll();
//	nodeproplist.RemoveAll();
//	lineproplist.RemoveAll();
//	blockproplist.RemoveAll();
//	circproplist.RemoveAll();
//	meshnode.RemoveAll();
//	meshline.RemoveAll(); 
//	greymeshline.RemoveAll();
	
	char s[256];
	char v[256];
	BOOL PolylineFlag=FALSE;
	CNode n[4];
	CSegment segm;
	CArcSegment asegm;
	CComplex c,p,q;
	double R,a0,a1;
	int xx,PolyLineClosed,firstpoint;
	double angle=0;

	while (fgets(s,256,fp)!=NULL)
	{
		if (strncmp(s,"LAYER",5)==0)
		{
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==2){
					sscanf(v,"%s",s);
					myLayer=s;
					layerlist.Add(myLayer);
				}
			} while(1>0);
		}

		if (strncmp(s,"POINT",5)==0)
		{
			xx=0;
			n[0].InGroup=0;
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==10) { n[0].x=atof(v); xx=xx | 1; }
				if (k==20) { n[0].y=atof(v); xx=xx | 2; }
				if (k==8){
					sscanf(v,"%s",s);
					myLayer=s;
					for(j=0;j<layerlist.GetSize();j++)
						if (myLayer==layerlist[j]) n[0].InGroup=j;
				}
			} while(1>0);
			if (xx==3) nodelist.Add(n[0]);
		}

		if (strncmp(s,"LWPOLYLINE",10)==0)
		{
			int segs=0;
			PolyLineClosed=FALSE;
			firstpoint=-1;
			angle = 0;
			n[0].InGroup=0;
			segm.InGroup=0;
			asegm.InGroup=0;
			int n0,n1;
			xx=0;
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==8){
					sscanf(v,"%s",s);
					myLayer=s;
					for(j=0;j<layerlist.GetSize();j++)
						if (myLayer==layerlist[j]){
							n[0].InGroup=j;
							segm.InGroup=j;
							asegm.InGroup=j;
						}
				}
				if (k==10) { n[0].x=atof(v); xx=xx | 1; }
				if (k==20) { n[0].y=atof(v); xx=xx | 2; }
				if (k==42) {
					angle=720.*atan(atof(v))/PI;
					if(angle<-360.) angle=-360.;
					if(angle>360.) angle=360.;
				}			
				if (k==70) PolyLineClosed=TRUE;
				if (xx==3){
					j=(int) nodelist.GetSize();
					nodelist.Add(n[0]);
					xx=0;
					if(segs==0) firstpoint=j;
					else{
						if(angle==0)
						{
							segm.n0=j; 
							segm.n1=j-1;
							linelist.Add(segm);
						}
						else{
							if(angle>0) { n0=j-1; n1=j; }
							else{ n0=j; n1=j-1; angle=fabs(angle); }
							if(angle>180.)
							{
								CComplex p0,p1,p2;
								angle/=2.;
								p0=nodelist[n0].x + I*nodelist[n0].y;
								p1=nodelist[n1].x + I*nodelist[n1].y;
								p2=(p0+p1)/2. - I*(1.-cos(angle*PI/180.))*(p1-p0)/
									(2.*sin(angle*PI/180.));
								n[0].x=Re(p2);
								n[0].y=Im(p2);
								nodelist.InsertAt(j,n[0]);
								asegm.ArcLength=angle;
								asegm.MaxSideLength=5.;
								if (n0<n1){
									asegm.n0=n0;
									asegm.n1=j;
								}
								else{
									asegm.n0=j;
									asegm.n1=n1;
								}
								arclist.Add(asegm);
								if(n1==j){
									n1++;
									n0=j;
								}
								else{
									n0++;
									n1=j;
								}
							}	
							asegm.n0=n0;
							asegm.n1=n1;
							asegm.ArcLength=angle;
							asegm.MaxSideLength=5.;
							arclist.Add(asegm);
							angle=0;
						}
					}
					segs++;
				}
			} while(1>0);
			if ((PolyLineClosed==TRUE) && (firstpoint>=0) && (segs>0))
			{
				// take care of closing the contour, if required.
				j=(int) nodelist.GetSize()-1;
				if(angle==0)
				{
					segm.n0=j; 
					segm.n1=firstpoint;
					linelist.Add(segm);
				}
				else{
					if(angle>0) { n0=j; n1=firstpoint; }
					else{ n0=firstpoint; n1=j; angle=fabs(angle); }
					if(angle>180.)
					{
						CComplex p0,p1,p2;
						angle/=2.;
						p0=nodelist[n0].x + I*nodelist[n0].y;
						p1=nodelist[n1].x + I*nodelist[n1].y;
						p2=(p0+p1)/2. - I*(1.-cos(angle*PI/180.))*(p1-p0)/
							(2.*sin(angle*PI/180.));
						n[0].x=Re(p2);
						n[0].y=Im(p2);
						nodelist.Add(n[0]);
						j++;
						asegm.ArcLength=angle;
						asegm.MaxSideLength=5.;
						if (n0>n1){
							asegm.n0=n0;
							asegm.n1=j;
						}
						else{
							asegm.n0=j;
							asegm.n1=n1;
						}
						arclist.Add(asegm);

						if(n1==j-1) n1=j;
						else n0=j;

					}	
					asegm.n0=n0;
					asegm.n1=n1;
					asegm.ArcLength=angle;
					asegm.MaxSideLength=5.;
					arclist.Add(asegm);
					angle=0;
				}
			}
		}


		if (strncmp(s,"POLYLINE",8)==0)
		{
			PolylineFlag=-1;
			firstpoint=-1;
			PolyLineClosed=FALSE;
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==70) {
					j=atoi(v);
					if (j==1) PolyLineClosed=TRUE;
				}
			} while(1>0);

		}

		if (strncmp(s,"SEQEND",6)==0)
		{
			PolylineFlag=FALSE;
			int j = ((int) nodelist.GetSize())-1;
			if ((PolyLineClosed==TRUE) && (firstpoint>=0))
			{
				if (angle == 0.0)
				{
					segm.n0=j; 
					segm.n1=firstpoint;
					linelist.Add(segm);
				}
				else
				{
					int n0, n1;
					if(angle>0) { n0=j; n1=firstpoint; }
					else{ n0=firstpoint; n1=j; angle=fabs(angle); }
					if(angle>180.)
					{
						CComplex p0,p1,p2;
						angle/=2.;
						p0=nodelist[n0].x + I*nodelist[n0].y;
						p1=nodelist[n1].x + I*nodelist[n1].y;
						p2=(p0+p1)/2. - I*(1.-cos(angle*PI/180.))*(p1-p0)/
							(2.*sin(angle*PI/180.));
						n[0].x=Re(p2);
						n[0].y=Im(p2);
						nodelist.Add(n[0]);
						j++;
						asegm.ArcLength=angle;
						asegm.MaxSideLength=5.;
						if (n0>n1){
							asegm.n0=n0;
							asegm.n1=j;
						}
						else{
							asegm.n0=j;
							asegm.n1=n1;
						}
						arclist.Add(asegm);

						if(n1==j-1) n1=j;
						else n0=j;

					}	
					asegm.n0=n0;
					asegm.n1=n1;
					asegm.ArcLength=angle;
					asegm.MaxSideLength=5.;
					arclist.Add(asegm);
				}
			}
			PolyLineClosed=FALSE;
			angle = 0.0;
		}		
		
		if (strncmp(s,"VERTEX",6)==0)
		{
			n[0].InGroup=0;
			segm.InGroup=0;
			asegm.InGroup=0;
			double next_angle = 0.0;
			xx=0;
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==8){
					sscanf(v,"%s",s);
					myLayer=s;
					for(j=0;j<layerlist.GetSize();j++)
						if (myLayer==layerlist[j]){
							n[0].InGroup=j;
							segm.InGroup=j;
							asegm.InGroup=j;
						}
				}
				if (k==10) { n[0].x=atof(v); xx |= 1 << 0; }
				if (k==20) { n[0].y=atof(v); xx |= 1 << 1; }
				if (k==42) {
					// Bulge argument for arc segments within a POLYLINE
					// The bulge applies to the line connecting this VERTEX and the *next* one.
					next_angle=720.0*atan(atof(v))/PI;
					if(next_angle<-360.) next_angle=-360.;
					if(next_angle>360.) next_angle=360.;
				}
			} while(1>0);

			if(xx==3)
			{
				nodelist.Add(n[0]);
				if (angle != 0.0)
				{
					j = (int)nodelist.GetSize();

					int n0, n1;
					if(angle>0) { n0=j-2; n1=j-1; }
					else{ n0=j-1; n1=j-2; angle=fabs(angle); }

					if(angle>180.)
					{
						CComplex p0,p1,p2;
						angle/=2.;
						p0=nodelist[n0].x + I*nodelist[n0].y;
						p1=nodelist[n1].x + I*nodelist[n1].y;
						p2=(p0+p1)/2. - I*(1.-cos(angle*PI/180.))*(p1-p0)/
							(2.*sin(angle*PI/180.));
						n[0].x=Re(p2);
						n[0].y=Im(p2);
						nodelist.InsertAt(j,n[0]);
						asegm.ArcLength=angle;
						asegm.MaxSideLength=5.;
						if (n0<n1){
							asegm.n0=n0;
							asegm.n1=j;
						}
						else{
							asegm.n0=j;
							asegm.n1=n1;
						}
						arclist.Add(asegm);
						if(n1==j){
							n1++;
							n0=j;
						}
						else{
							n0++;
							n1=j;
						}
					}	
					asegm.n0=n0;
					asegm.n1=n1;
					asegm.ArcLength=angle;
					asegm.MaxSideLength=5.;
					arclist.Add(asegm);
				}
				else
				{
					if (PolylineFlag==TRUE){
						j=(int) nodelist.GetSize();
						segm.n0=j-2; segm.n1=j-1;
						linelist.Add(segm);
					}
					if (PolylineFlag==-1){
						firstpoint=((int) nodelist.GetSize())-1;
						PolylineFlag=TRUE;
					}
				}
			}
			angle = next_angle;
		}

		if (strncmp(s,"LINE",4)==0)
		{
			n[0].InGroup=0;
			n[1].InGroup=0;
			segm.InGroup=0;
			xx=0;
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==8){
					sscanf(v,"%s",s);
					myLayer=s;
					for(j=0;j<layerlist.GetSize();j++)
						if (myLayer==layerlist[j]){
							n[0].InGroup=j;
							n[1].InGroup=j;
							segm.InGroup=j;
						}
				}
				if (k==10) { n[0].x=atof(v); xx=xx | 1; }
				if (k==20) { n[0].y=atof(v); xx=xx | 2; }
				if (k==11) { n[1].x=atof(v); xx=xx | 4; }
				if (k==21) { n[1].y=atof(v); xx=xx | 8; }
			} while(1>0);
			
			if (xx==15)
			{
				j=(int) nodelist.GetSize();
				nodelist.Add(n[0]);
				nodelist.Add(n[1]);
				segm.n0=j; segm.n1=j+1;
				linelist.Add(segm);
			}
		}
		
		// catch ARCALIGNEDTEXT, which derails the ARC code...
		if (strncmp(s,"ARCA",4)==0) s[0]=NULL;
		
		if (strncmp(s,"ARC",3)==0)
		{
			n[0].InGroup=0;
			n[1].InGroup=0;
			asegm.InGroup=0;
			xx=0;
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==8){
					sscanf(v,"%s",s);
					myLayer=s;
					for(j=0;j<layerlist.GetSize();j++)
						if (myLayer==layerlist[j]){
							n[0].InGroup=j;
							n[1].InGroup=j;
							asegm.InGroup=j;
						}
				}
				if (k==10) { c.re=atof(v); xx=xx | 1; }
				if (k==20) { c.im=atof(v); xx=xx | 2; }
				if (k==40) { R=atof(v);    xx=xx | 4; }
				if (k==50) { a0=atof(v);   xx=xx | 8; }
				if (k==51) { a1=atof(v);   xx=xx | 16; }
			} while(1>0);

			if(xx==31)
			{
				if (a1<a0) a1+=360.;

				if ((a1-a0)<=180.){
					p=R*exp(I*PI*a0/180.) + c;
					q=R*exp(I*PI*a1/180.) + c;
					n[0].x=p.re; n[1].x=q.re;
					n[0].y=p.im; n[1].y=q.im;
					j=(int) nodelist.GetSize();
					nodelist.Add(n[0]);				
					nodelist.Add(n[1]);	
					asegm.n0=j; asegm.n1=j+1;
					asegm.MaxSideLength=5.;
					asegm.ArcLength=(a1-a0);
					arclist.Add(asegm); 
				}
				else{
					p=R*exp(I*PI*a0/180.) + c;
					q=R*exp(I*PI*(a1+a0)/360.) + c;
					n[0].x=p.re; n[1].x=q.re;
					n[0].y=p.im; n[1].y=q.im;
					j=(int) nodelist.GetSize();
					nodelist.Add(n[0]);				
					nodelist.Add(n[1]);				
					asegm.n0=j; asegm.n1=j+1;
					asegm.MaxSideLength=5.;
					asegm.ArcLength=(a1-a0)/2.;
					arclist.Add(asegm);

					p=q;
					q=R*exp(I*PI*a1/180.) + c;
					n[0].x=p.re; n[1].x=q.re;
					n[0].y=p.im; n[1].y=q.im;
					j=(int) nodelist.GetSize();
					nodelist.Add(n[0]);				
					nodelist.Add(n[1]);				
					asegm.n0=j; asegm.n1=j+1;
					asegm.MaxSideLength=5.;
					asegm.ArcLength=(a1-a0)/2.;
					arclist.Add(asegm); 
				}			
			}
		}

		if (strncmp(s,"CIRCLE",6)==0)
		{
			n[0].InGroup=0;
			n[0].InGroup=0;
			asegm.InGroup=0;
			xx=0;
			do{
				if (fgets(s,256,fp)==NULL) break;
				k=atoi(s);
				if (k==0) break;
				fgets(v,256,fp);
				if (k==8){
					sscanf(v,"%s",s);
					myLayer=s;
					for(j=0;j<layerlist.GetSize();j++)
						if (myLayer==layerlist[j]){
							n[0].InGroup=j;
							n[1].InGroup=j;
							asegm.InGroup=j;
						}
				}
				if (k==10) { c.re=atof(v); xx=xx | 1; }
				if (k==20) { c.im=atof(v); xx=xx | 2; }
				if (k==40) { R=atof(v);    xx=xx | 4; }
			} while(1>0);

			if(xx==7)
			{
				n[0].x=c.re+R; n[1].x=c.re-R;
				n[0].y=c.im; n[1].y=c.im;
				j=(int) nodelist.GetSize();
				nodelist.Add(n[0]);
				nodelist.Add(n[1]);
				asegm.n0=j; asegm.n1=j+1;
				asegm.MaxSideLength=5.;
				asegm.ArcLength=180.;
				arclist.Add(asegm);
				asegm.n1=j; asegm.n0=j+1;
				arclist.Add(asegm);
			}
		}
			
	}

	fclose(fp);

	// could be that nothing actually got read.  We want to
	// catch this case and tell the user about it.
	if(nodelist.GetSize()==0) return FALSE;

	// suggest the proper tolerance
	CComplex p0,p1;
	CDXFImport dlg;
	int i;

	p0=nodelist[0].CC();
	p1=p0;
	for(i=1;i<nodelist.GetSize();i++)
	{
		if(nodelist[i].x<p0.re) p0.re=nodelist[i].x;
		if(nodelist[i].x>p1.re) p1.re=nodelist[i].x;
		if(nodelist[i].y<p0.im) p0.im=nodelist[i].y;
		if(nodelist[i].y>p1.im) p1.im=nodelist[i].y;
	}

	R=abs(p1-p0)*1.e-04;
	dlg.m_dxftol=floor(R/pow(10.,floor(log10(R))))*pow(10.,floor(log10(R)));

	if(DefTol<0)
	{
		dlg.DoModal();
		FancyEnforcePSLG(dlg.m_dxftol);
	}
	else
	{
		if (DefTol==0) DefTol=dlg.m_dxftol;
		FancyEnforcePSLG(DefTol);
	}

	NoDraw=FALSE;

	return TRUE;
}

void ChdrawDoc::RotateMove(CComplex c, double t, int EditAction)
{
	int i;
	CComplex x,z;

	z=exp(I*t*PI/180);

	if(EditAction==0)
	{
		for(i=0;i<nodelist.GetSize();i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				x.Set(nodelist[i].x,nodelist[i].y);
				x=(x-c)*z+c;
				nodelist[i].x=x.re;
				nodelist[i].y=x.im;
			}
		}
		EnforcePSLG();
		return;
	}

	if(EditAction==1)
	{
		for(i=0;i<linelist.GetSize();i++)
		{
			if(linelist[i].IsSelected==TRUE){
				nodelist[linelist[i].n0].IsSelected=TRUE;
				nodelist[linelist[i].n1].IsSelected=TRUE;
			}
		}
		RotateMove(c,t,0);
		return;
	}

	if(EditAction==2)
	{
		for(i=0;i<blocklist.GetSize();i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				x.Set(blocklist[i].x,blocklist[i].y);
				x=(x-c)*z+c;
				blocklist[i].x=x.re;
				blocklist[i].y=x.im;
			}
		}
		EnforcePSLG();
		return;
	}

	if(EditAction==3)
	{
		for(i=0;i<arclist.GetSize();i++)
		{
			if(arclist[i].IsSelected==TRUE){
				nodelist[arclist[i].n0].IsSelected=TRUE;
				nodelist[arclist[i].n1].IsSelected=TRUE;
			}
		}
		RotateMove(c,t,0);
		return;
	}

	if(EditAction==4)
	{

		for(i=0;i<linelist.GetSize();i++)
		{
			if(linelist[i].IsSelected==TRUE){
				nodelist[linelist[i].n0].IsSelected=TRUE;
				nodelist[linelist[i].n1].IsSelected=TRUE;
			}
		}

		for(i=0;i<arclist.GetSize();i++)
		{
			if(arclist[i].IsSelected==TRUE){
				nodelist[arclist[i].n0].IsSelected=TRUE;
				nodelist[arclist[i].n1].IsSelected=TRUE;
			}
		}

		for(i=0;i<nodelist.GetSize();i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				x.Set(nodelist[i].x,nodelist[i].y);
				x=(x-c)*z+c;
				nodelist[i].x=x.re;
				nodelist[i].y=x.im;
			}
		}
	
		for(i=0;i<blocklist.GetSize();i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				x.Set(blocklist[i].x,blocklist[i].y);
				x=(x-c)*z+c;
				blocklist[i].x=x.re;
				blocklist[i].y=x.im;
			}
		}

		EnforcePSLG();
		return;
	}
}

void ChdrawDoc::TranslateMove(double dx, double dy, int EditAction)
{
	int i;

	if(EditAction==0)
	{
		for(i=0;i<nodelist.GetSize();i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				nodelist[i].x+=dx;
				nodelist[i].y+=dy;
			}
		}
		EnforcePSLG();
		return;
	}

	if(EditAction==1)
	{
		for(i=0;i<linelist.GetSize();i++)
		{
			if(linelist[i].IsSelected==TRUE){
				nodelist[linelist[i].n0].IsSelected=TRUE;
				nodelist[linelist[i].n1].IsSelected=TRUE;
			}
		}
		TranslateMove(dx,dy,0);
		return;
	}

	if(EditAction==2)
	{
		for(i=0;i<blocklist.GetSize();i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				blocklist[i].x+=dx;
				blocklist[i].y+=dy;
			}
		}
		EnforcePSLG();
		return;
	}

	if(EditAction==3)
	{
		for(i=0;i<arclist.GetSize();i++)
		{
			if(arclist[i].IsSelected==TRUE){
				nodelist[arclist[i].n0].IsSelected=TRUE;
				nodelist[arclist[i].n1].IsSelected=TRUE;
			}
		}
		TranslateMove(dx,dy,0);
		return;
	}

	if(EditAction==4)
	{
		for(i=0;i<linelist.GetSize();i++)
		{
			if(linelist[i].IsSelected==TRUE){
				nodelist[linelist[i].n0].IsSelected=TRUE;
				nodelist[linelist[i].n1].IsSelected=TRUE;
			}
		}
		
		for(i=0;i<arclist.GetSize();i++)
		{
			if(arclist[i].IsSelected==TRUE){
				nodelist[arclist[i].n0].IsSelected=TRUE;
				nodelist[arclist[i].n1].IsSelected=TRUE;
			}
		}
		
		for(i=0;i<nodelist.GetSize();i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				nodelist[i].x+=dx;
				nodelist[i].y+=dy;
			}
		}

		for(i=0;i<blocklist.GetSize();i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				blocklist[i].x+=dx;
				blocklist[i].y+=dy;
			}
		}
		
		EnforcePSLG();
		return;
		
	}


}

void ChdrawDoc::RotateCopy(CComplex c, double dt, int ncopies, int EditAction)
{
  int i,j,k,nc;
  CComplex x,z;
  double t;

  for(nc=0;nc<ncopies;nc++){
	t=((double) (nc+1))*dt;

	z=exp(I*t*PI/180);

	if(EditAction==0)
	{
		CNode node;
		k=(int) nodelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				x.Set(nodelist[i].x,nodelist[i].y);
				node=nodelist[i];
				x=(x-c)*z+c;
				node.x=x.re;
				node.y=x.im;
				node.IsSelected=FALSE;
				nodelist.Add(node);
			}
		}
	}

	if(EditAction==1)
	{
		CSegment segm;
		CNode n0,n1;
		k=(int) linelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(linelist[i].IsSelected==TRUE){
				n0=nodelist[linelist[i].n0];
				n1=nodelist[linelist[i].n1];
				
				x.Set(n0.x,n0.y);
				x=(x-c)*z+c;
				n0.x=x.re;
				n0.y=x.im;

				x.Set(n1.x,n1.y);
				x=(x-c)*z+c;
				n1.x=x.re;
				n1.y=x.im;

				j=(int) nodelist.GetSize();
				segm=linelist[i];
				segm.n0=j; segm.n1=j+1;
				segm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				linelist.Add(segm);
			}
		}
	}

	if(EditAction==2)
	{
		CBlockLabel lbl;
		k=(int) blocklist.GetSize();
		for(i=0;i<k;i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				x.Set(blocklist[i].x,blocklist[i].y);
				lbl=blocklist[i];
				x=(x-c)*z+c;
				lbl.x=x.re;
				lbl.y=x.im;
				lbl.IsSelected=FALSE;

				blocklist.Add(lbl);
			}
		}
	}

	if(EditAction==3)
	{
		CArcSegment asegm;
		CNode n0,n1;
		k=(int) arclist.GetSize();
		for(i=0;i<k;i++)
		{
			if(arclist[i].IsSelected==TRUE){
				n0=nodelist[arclist[i].n0];
				n1=nodelist[arclist[i].n1];
				
				x.Set(n0.x,n0.y);
				x=(x-c)*z+c;
				n0.x=x.re;
				n0.y=x.im;

				x.Set(n1.x,n1.y);
				x=(x-c)*z+c;
				n1.x=x.re;
				n1.y=x.im;

				j=(int) nodelist.GetSize();
				asegm=arclist[i];
				asegm.n0=j; asegm.n1=j+1;
				asegm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				arclist.Add(asegm);
			}
		}
	}

	if(EditAction==4){

		// copy selected nodes;
		CNode node;
		k=(int) nodelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				x.Set(nodelist[i].x,nodelist[i].y);
				node=nodelist[i];
				x=(x-c)*z+c;
				node.x=x.re;
				node.y=x.im;
				node.IsSelected=FALSE;
				nodelist.Add(node);
			}
		}

		// copy selected segments;
		CSegment segm;
		CNode n0,n1;
		k=(int) linelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(linelist[i].IsSelected==TRUE){
				n0=nodelist[linelist[i].n0];
				n1=nodelist[linelist[i].n1];
				
				x.Set(n0.x,n0.y);
				x=(x-c)*z+c;
				n0.x=x.re;
				n0.y=x.im;
				n0.IsSelected=0;

				x.Set(n1.x,n1.y);
				x=(x-c)*z+c;
				n1.x=x.re;
				n1.y=x.im;
				n1.IsSelected=0;

				j=(int) nodelist.GetSize();
				segm=linelist[i];
				segm.n0=j; segm.n1=j+1;
				segm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				linelist.Add(segm);
			}
		}

		// copy selected arc segments
		CArcSegment asegm;
		k=(int) arclist.GetSize();
		for(i=0;i<k;i++)
		{
			if(arclist[i].IsSelected==TRUE){
				n0=nodelist[arclist[i].n0];
				n1=nodelist[arclist[i].n1];
				
				x.Set(n0.x,n0.y);
				x=(x-c)*z+c;
				n0.x=x.re;
				n0.y=x.im;
				n0.IsSelected=0;

				x.Set(n1.x,n1.y);
				x=(x-c)*z+c;
				n1.x=x.re;
				n1.y=x.im;
				n1.IsSelected=0;

				j=(int) nodelist.GetSize();
				asegm=arclist[i];
				asegm.n0=j; asegm.n1=j+1;
				asegm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				arclist.Add(asegm);
			}
		}

		// copy selected block labels
		CBlockLabel lbl;
		k=(int) blocklist.GetSize();
		for(i=0;i<k;i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				x.Set(blocklist[i].x,blocklist[i].y);
				lbl=blocklist[i];
				x=(x-c)*z+c;
				lbl.x=x.re;
				lbl.y=x.im;
				lbl.IsSelected=FALSE;

				blocklist.Add(lbl);
			}
		}
	}
  }
  
  EnforcePSLG();
  return;

}

void ChdrawDoc::TranslateCopy(double incx, double incy, int ncopies, int EditAction)
{
  int i,j,k,nc;
  double dx,dy;
  for(nc=0;nc<ncopies;nc++){
	dx=((double)(nc+1))*incx;
	dy=((double)(nc+1))*incy;

	if(EditAction==0)
	{
		CNode node;
		k=(int) nodelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				node=nodelist[i];
				node.x+=dx;
				node.y+=dy;
				node.IsSelected=FALSE;
				nodelist.Add(node);
			}
		}
	}

	if(EditAction==1)
	{
		CSegment segm;
		CNode n0,n1;
		k=(int) linelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(linelist[i].IsSelected==TRUE){
				n0=nodelist[linelist[i].n0];
				n1=nodelist[linelist[i].n1];
				
				n0.x+=dx;
				n0.y+=dy;

				n1.x+=dx;
				n1.y+=dy;

				j=(int) nodelist.GetSize();
				segm=linelist[i];
				segm.n0=j; segm.n1=j+1;
				segm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				linelist.Add(segm);
			}
		}
	}

	if(EditAction==2)
	{
		CBlockLabel lbl;
		k=(int) blocklist.GetSize();
		for(i=0;i<k;i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				lbl=blocklist[i];
				lbl.x+=dx;
				lbl.y+=dy;
				lbl.IsSelected=FALSE;
				blocklist.Add(lbl);
			}
		}
	}

	if(EditAction==3)
	{
		CArcSegment asegm;
		CNode n0,n1;
		k=(int) arclist.GetSize();
		for(i=0;i<k;i++)
		{
			if(arclist[i].IsSelected==TRUE){
				n0=nodelist[arclist[i].n0];
				n1=nodelist[arclist[i].n1];
							
				n0.x+=dx;
				n0.y+=dy;
				n0.IsSelected=FALSE;
				
				n1.x+=dx;
				n1.y+=dy;
				n1.IsSelected=FALSE;

				j=(int) nodelist.GetSize();
				asegm=arclist[i];
				asegm.n0=j; asegm.n1=j+1;
				asegm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				arclist.Add(asegm);
			}
		}
		
	}

    if(EditAction==4)
	{
		CNode node;
		k=(int) nodelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				node=nodelist[i];
				node.x+=dx;
				node.y+=dy;
				node.IsSelected=FALSE;
				nodelist.Add(node);
			}
		}
	
		CSegment segm;
		CNode n0,n1;
		k=(int) linelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(linelist[i].IsSelected==TRUE){
				n0=nodelist[linelist[i].n0];
				n1=nodelist[linelist[i].n1];
				
				n0.x+=dx;
				n0.y+=dy;
				n0.IsSelected=FALSE;

				n1.x+=dx;
				n1.y+=dy;
				n1.IsSelected=FALSE;

				j=(int) nodelist.GetSize();
				segm=linelist[i];
				segm.n0=j; segm.n1=j+1;
				segm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				linelist.Add(segm);
			}
		}
	
		CBlockLabel lbl;
		k=(int) blocklist.GetSize();
		for(i=0;i<k;i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				lbl=blocklist[i];
				lbl.x+=dx;
				lbl.y+=dy;
				lbl.IsSelected=FALSE;
				blocklist.Add(lbl);
			}
		}
	
		CArcSegment asegm;
		k=(int) arclist.GetSize();
		for(i=0;i<k;i++)
		{
			if(arclist[i].IsSelected==TRUE){
				n0=nodelist[arclist[i].n0];
				n1=nodelist[arclist[i].n1];
							
				n0.x+=dx;
				n0.y+=dy;
				n0.IsSelected=FALSE;
			
				n1.x+=dx;
				n1.y+=dy;
				n1.IsSelected=FALSE;

				j=(int) nodelist.GetSize();
				asegm=arclist[i];
				asegm.n0=j; asegm.n1=j+1;
				asegm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				arclist.Add(asegm);
			}
		}
		
	}

  }
  EnforcePSLG();
  return;
}

void ChdrawDoc::EnforcePSLG()
{
	EnforcePSLG(0);
}

void ChdrawDoc::EnforcePSLG(double tol)
{
	/*  need to enforce:
		1) no duplicate point;
		2) no intersections between line segments, lines and arcs, or arcs;
		3) no duplicate block labels;
		4) no overlapping lines or arcs.

		can do this by cleaning out the various lists, and rebuilding them
		using the ``add'' functions that ensure that things come out right.
	*/

	CArray< CNode, CNode&>             newnodelist;
	CArray< CSegment, CSegment&>       newlinelist;
	CArray< CArcSegment, CArcSegment&> newarclist;
	CArray< CBlockLabel, CBlockLabel&> newblocklist;
	int i;
	CComplex p0,p1;
	double d;

	newnodelist.RemoveAll();
	newlinelist.RemoveAll();
	newarclist.RemoveAll();
	newblocklist.RemoveAll();

	for(i=0;i<nodelist.GetSize();i++) newnodelist.Add(nodelist[i]);
	for(i=0;i<linelist.GetSize();i++) newlinelist.Add(linelist[i]);
	for(i=0;i<arclist.GetSize();i++) newarclist.Add(arclist[i]);
	for(i=0;i<blocklist.GetSize();i++) newblocklist.Add(blocklist[i]);

	nodelist.RemoveAll();
	linelist.RemoveAll();
	arclist.RemoveAll();
	blocklist.RemoveAll();
	
	// find out what tolerance is so that there are not nodes right on
	// top of each other;
	if(tol==0){
		if (newnodelist.GetSize()<2) d=1.e-08;
		else{
			p0=newnodelist[0].CC();
			p1=p0;
			for(i=1;i<newnodelist.GetSize();i++)
			{
				if(newnodelist[i].x<p0.re) p0.re=newnodelist[i].x;
				if(newnodelist[i].x>p1.re) p1.re=newnodelist[i].x;
				if(newnodelist[i].y<p0.im) p0.im=newnodelist[i].y;
				if(newnodelist[i].y>p1.im) p1.im=newnodelist[i].y;
			}
			d=abs(p1-p0)*CLOSE_ENOUGH;
		}
	}
	else d=tol;

	// put in all of the nodes;
	for(i=0;i<newnodelist.GetSize();i++) AddNode(newnodelist[i],d);
	
	// put in all of the lines;
	for(i=0;i<newlinelist.GetSize();i++)
	{
		p0.Set(newnodelist[newlinelist[i].n0].x,newnodelist[newlinelist[i].n0].y);
		p1.Set(newnodelist[newlinelist[i].n1].x,newnodelist[newlinelist[i].n1].y);
		AddSegment(p0,p1,newlinelist[i]);
	}

	// put in all of the arcs;
	for(i=0;i<newarclist.GetSize();i++)
	{
		p0.Set(newnodelist[newarclist[i].n0].x,newnodelist[newarclist[i].n0].y);
		p1.Set(newnodelist[newarclist[i].n1].x,newnodelist[newarclist[i].n1].y);
		AddArcSegment(p0,p1,newarclist[i]);
	}

	// put in all of the block labels;
	for(i=0;i<newblocklist.GetSize();i++) AddBlockLabel(newblocklist[i],d);

	UnselectAll();
	return;
}


BOOL ChdrawDoc::AddNode(CNode &node, double d)
{
	int i,k;
	CSegment segm;
	CArcSegment asegm;
	CComplex c,a0,a1,a2;
	double x,y;
	double R;

	x=node.x; y=node.y;

	// test to see if ``too close'' to existing node...
	for (i=0;i<nodelist.GetSize();i++)
		if(nodelist[i].GetDistance(x,y)<d) return FALSE;

	// can't put a node on top of a block label; do same sort of test.
	for (i=0;i<blocklist.GetSize();i++)
		if(blocklist[i].GetDistance(x,y)<d) return FALSE;

	// if all is OK, add point in to the node list...
	nodelist.Add(node);

	// test to see if node is on an existing line; if so, 
	// break into two lines;
	k=(int) linelist.GetSize();
	for(i=0;i<k;i++)
	{
		if (fabs(ShortestDistance(x,y,i))<d)
		{
			segm=linelist[i];
			linelist[i].n1=(int) nodelist.GetSize()-1;
			segm.n0=(int) nodelist.GetSize()-1;
			linelist.Add(segm);
		}
	}

	// test to see if node is on an existing arc; if so, 
	// break into two arcs;
	k=(int) arclist.GetSize();
	for(i=0;i<k;i++)
	{
		if (ShortestDistanceFromArc(CComplex(x,y),arclist[i])<d)
		{
			a0.Set(nodelist[arclist[i].n0].x,nodelist[arclist[i].n0].y);
			a1.Set(nodelist[arclist[i].n1].x,nodelist[arclist[i].n1].y);
			a2.Set(x,y);
			GetCircle(arclist[i],c,R);
			asegm=arclist[i];
			arclist[i].n1=(int) nodelist.GetSize()-1;
			arclist[i].ArcLength=arg((a2-c)/(a0-c))*180./PI;
			asegm.n0=(int) nodelist.GetSize()-1;
			asegm.ArcLength=arg((a1-c)/(a2-c))*180./PI;
			arclist.Add(asegm);
		}
	}
	return TRUE;
}

BOOL ChdrawDoc::AddSegment(CComplex p0, CComplex p1, CSegment &segm, double tol)
{
	int i,j,k,n0,n1;
	double xi,yi,t;
	CComplex p[2];
	CArray< CComplex, CComplex&> newnodes;

	newnodes.RemoveAll();

	n0=ClosestNode(p0.re,p0.im);
	n1=ClosestNode(p1.re,p1.im);

	// don't add if line is degenerate
	if (n0==n1) return FALSE;
	
	// don't add if the line is already in the list;
	for(i=0;i<linelist.GetSize();i++){
		if ((linelist[i].n0==n0) && (linelist[i].n1==n1)) return FALSE;
		if ((linelist[i].n0==n1) && (linelist[i].n1==n0)) return FALSE;
	}

	segm.IsSelected=FALSE; segm.n0=n0; segm.n1=n1; 
	
	// check to see if there are intersections with segments
	for(i=0;i<linelist.GetSize();i++)
		if(GetIntersection(n0,n1,i,&xi,&yi)==TRUE)  newnodes.Add(CComplex(xi,yi));

	// check to see if there are intersections with arcs
	for(i=0;i<arclist.GetSize();i++){
		j=GetLineArcIntersection(segm,arclist[i],p);
		if (j>0) for(k=0;k<j;k++) newnodes.Add(p[k]);
	}

	// add nodes at intersections
	if(tol==0)
	{
		if (nodelist.GetSize()<2) t=1.e-08;
		else{
			CComplex p0,p1;
			p0=nodelist[0].CC();
			p1=p0;
			for(i=1;i<nodelist.GetSize();i++)
			{
				if(nodelist[i].x<p0.re) p0.re=nodelist[i].x;
				if(nodelist[i].x>p1.re) p1.re=nodelist[i].x;
				if(nodelist[i].y<p0.im) p0.im=nodelist[i].y;
				if(nodelist[i].y>p1.im) p1.im=nodelist[i].y;
			}
			t=abs(p1-p0)*CLOSE_ENOUGH;
		}
	}
	else t=tol;

	for(i=0;i<newnodes.GetSize();i++) 
		AddNode(newnodes[i].re,newnodes[i].im,t);
	
	// Add proposed line segment
	linelist.Add(segm);

	// check to see if proposed line passes through other points;
    // if so, delete line and create lines that link intermediate points;
    // does this by recursive use of AddSegment;
	double d,dmin;
    UnselectAll();
    if (tol==0) dmin=abs(nodelist[n1].CC()-nodelist[n0].CC())*1.e-05;
	else dmin=tol;

    k=(int) linelist.GetSize()-1;
    for(i=0;i<nodelist.GetSize();i++)
    {
        if( (i!=n0) && (i!=n1) )
        {
            d=ShortestDistance(nodelist[i].x,nodelist[i].y,k);
			// catch a special case...
			if (abs(nodelist[i].CC()-nodelist[n0].CC())<dmin) d=2.*dmin;
			if (abs(nodelist[i].CC()-nodelist[n1].CC())<dmin) d=2.*dmin;
	        if (d<dmin){
                linelist[k].ToggleSelect();
                DeleteSelectedSegments();
                AddSegment(n0,i,&segm,dmin);
                AddSegment(i,n1,&segm,dmin);
                i=(int) nodelist.GetSize();
            }

        }
    }

	return TRUE;
}



BOOL ChdrawDoc::AddArcSegment(CComplex p0, CComplex p1, CArcSegment &asegm, double tol)
{
	int i,j,k;
	CSegment segm;
	CArcSegment newarc;
	CComplex c,p[2];
	CArray< CComplex, CComplex&> newnodes;
	double R,d,dmin,t;

	asegm.n0=ClosestNode(p0.re,p0.im);
	asegm.n1=ClosestNode(p1.re,p1.im);

	newnodes.RemoveAll();

	// don't add if line is degenerate
	if (asegm.n0==asegm.n1) return FALSE;

	// don't add if the arc is already in the list;
	for(i=0;i<arclist.GetSize();i++){
		if ((arclist[i].n0==asegm.n0) && (arclist[i].n1==asegm.n1) &&
			(fabs(arclist[i].ArcLength-asegm.ArcLength)<1.e-02)) return FALSE;
		// arcs are ``the same'' if start and end points are the same, and if
		// the arc lengths are relatively close (but a lot farther than
		// machine precision...
	}

	// add proposed arc to the linelist
	asegm.IsSelected=FALSE;
	
	// check to see if there are intersections
	for(i=0;i<linelist.GetSize();i++)
	{
		j=GetLineArcIntersection(linelist[i],asegm,p);
		if(j>0) for(k=0;k<j;k++) newnodes.Add(p[k]);
	}
	for(i=0;i<arclist.GetSize();i++)
	{
		j=GetArcArcIntersection(asegm,arclist[i],p);
		if(j>0) for(k=0;k<j;k++) newnodes.Add(p[k]);
	}

	// add nodes at intersections
	if (tol==0)
	{
		if (nodelist.GetSize()<2) t=1.e-08;
		else{
			CComplex p0,p1;
			p0=nodelist[0].CC();
			p1=p0;
			for(i=1;i<nodelist.GetSize();i++)
			{
				if(nodelist[i].x<p0.re) p0.re=nodelist[i].x;
				if(nodelist[i].x>p1.re) p1.re=nodelist[i].x;
				if(nodelist[i].y<p0.im) p0.im=nodelist[i].y;
				if(nodelist[i].y>p1.im) p1.im=nodelist[i].y;
			}
			t=abs(p1-p0)*CLOSE_ENOUGH;
		}
	}
	else t=tol;

	for(i=0;i<newnodes.GetSize();i++) 
		AddNode(newnodes[i].re,newnodes[i].im,t);

	// add proposed arc segment;
	arclist.Add(asegm);

	// check to see if proposed arc passes through other points;
    // if so, delete arc and create arcs that link intermediate points;
    // does this by recursive use of AddArcSegment;
	UnselectAll();
	GetCircle(asegm,c,R);
    if (tol==0) dmin=fabs(R*PI*asegm.ArcLength/180.)*1.e-05;
	else dmin=tol;
    k=(int) arclist.GetSize()-1;
			
    for(i=0;i<nodelist.GetSize();i++)
    {
        if( (i!=asegm.n0) && (i!=asegm.n1) )
        {
           	d=ShortestDistanceFromArc(CComplex(nodelist[i].x,nodelist[i].y), arclist[k]);
            if (d<dmin){
				CComplex a0,a1,a2;
				a0.Set(nodelist[asegm.n0].x,nodelist[asegm.n0].y);
				a1.Set(nodelist[asegm.n1].x,nodelist[asegm.n1].y);
				a2.Set(nodelist[i].x,nodelist[i].y);
                arclist[k].ToggleSelect();
                DeleteSelectedArcSegments();

				newarc=asegm;
				newarc.n1=i;
				newarc.ArcLength=arg((a2-c)/(a0-c))*180./PI;
                AddArcSegment(newarc,dmin);

				newarc=asegm;
				newarc.n0=i;
				newarc.ArcLength=arg((a1-c)/(a2-c))*180./PI;
                AddArcSegment(newarc,dmin);

                i=(int) nodelist.GetSize();
            }
        }
    }
   
	return TRUE;
}

BOOL ChdrawDoc::AddBlockLabel(CBlockLabel &blabel, double d)
{
	int i;
	double x,y;
	BOOL AddFlag=TRUE;

	x=blabel.x; y=blabel.y;

	// test to see if ``too close'' to existing node...
	for (i=0;i<blocklist.GetSize();i++)
		if(blocklist[i].GetDistance(x,y)<d) AddFlag=FALSE;

	// can't put a block label on top of an existing node...
	for (i=0;i<nodelist.GetSize();i++)
		if(nodelist[i].GetDistance(x,y)<d) return FALSE;

	// can't put a block label on a line, either...
	for (i=0;i<linelist.GetSize();i++)
		if(ShortestDistance(x,y,i)<d) return FALSE ;

	// if all is OK, add point in to the node list...
	if(AddFlag==TRUE) blocklist.Add(blabel);
	
	return TRUE;
}

BOOL ChdrawDoc::WriteDXF(CString fname)
{
	int i,j,k;
	double x0,y0,x1,y1,R,dt;
	double extmaxx,extminx,extmaxy,extminy;
	BOOL laze[256];
	int nlaze;
	char lay[256];
	CComplex c,p,s;
	FILE *fp;
	
	if ((fp=fopen(fname,"wt"))==NULL) return FALSE;

	if (nodelist.GetSize()<2){
		extmaxx=1;
		extmaxy=1;
		extminx=0;
		extminy=0;
	}
	else{
		extminx=nodelist[0].x;
		extminy=nodelist[1].y;
		extmaxx=extminx;
		extmaxy=extminy;
		for(i=1;i<nodelist.GetSize();i++)
		{
			if(nodelist[i].x<extminx) extminx=nodelist[i].x;
			if(nodelist[i].x>extmaxx) extmaxx=nodelist[i].x;
			if(nodelist[i].y<extminy) extminy=nodelist[i].y;
			if(nodelist[i].y>extmaxy) extmaxy=nodelist[i].y;
		}
		
	}
	
	for(i=0;i<arclist.GetSize();i++)
	{
		k=(int) ceil(arclist[i].ArcLength/arclist[i].MaxSideLength);
		dt=arclist[i].ArcLength*PI/(((double) k)*180.);
		GetCircle(arclist[i],c,R);
		p.Set(nodelist[arclist[i].n0].x,nodelist[arclist[i].n0].y);
		s=exp(I*dt);
		for(j=0;j<k;j++){
			p=(p-c)*s+c;
			if(p.re<extminx) extminx=p.re;
			if(p.re>extmaxx) extmaxx=p.re;
			if(p.im<extminy) extminy=p.im;
			if(p.im>extmaxy) extmaxy=p.im;
		}
	}

	p.Set(extminx,extminy); s.Set(extmaxx,extmaxy);
	R=0.025*abs(s-p);

	// check out which layers are actually called out;
	for(i=0,nlaze=0;i<256;i++) laze[i]=FALSE;
	for(i=0;i<linelist.GetSize();i++)
		if(linelist[i].InGroup!=0)
		{
			for(j=0,k=FALSE;j<nlaze;j++)
			{
				if(laze[j]==linelist[i].InGroup)
				{
					k=TRUE;
					j=nlaze;
				}
			}
			if((k==FALSE) && (nlaze<256)){
				laze[nlaze]=linelist[i].InGroup;
				nlaze++;
			}
		}

	for(i=0;i<arclist.GetSize();i++)
		if(arclist[i].InGroup!=0)
		{
			for(j=0,k=FALSE;j<nlaze;j++)
			{
				if(laze[j]==arclist[i].InGroup)
				{
					k=TRUE;
					j=nlaze;
				}
			}
			if((k==FALSE) && (nlaze<256)){
				laze[nlaze]=arclist[i].InGroup;
				nlaze++;
			}
		}

	fprintf(fp,"  0\nSECTION\n  2\nHEADER\n  9\n");
	fprintf(fp,"$INSBASE\n 10\n0.0000\n 20\n0.0000\n  9\n");
	fprintf(fp,"$EXTMIN\n 10\n%.17g\n 20\n%.17g\n  9\n",extminx-R,extminy-R);
	fprintf(fp,"$EXTMAX\n 10\n%.17g\n 20\n%.17g\n  9\n",extmaxx+R,extmaxy+R);
	fprintf(fp,"$LIMMIN\n 10\n%.17g\n 20\n%.17g\n  9\n",extminx-R,extminy-R);
	fprintf(fp,"$LIMMAX\n 10\n%.17g\n 20\n%.17g\n  9\n",extmaxx+R,extmaxy+R);
	fprintf(fp,"$TEXTSTYLE\n  7\nSTANDARD\n  9\n$CLAYER\n");
	fprintf(fp,"  8\ndefault\n  0\nENDSEC\n  0\n");
	fprintf(fp,"SECTION\n  2\nTABLES\n  0\n");
	fprintf(fp,"TABLE\n  2\nLTYPE\n 70\n4948253\n  0\n");
	fprintf(fp,"LTYPE\n  2\nCONTINUOUS\n 70\n    64\n  3\n");
	fprintf(fp,"Solid line\n 72\n    65\n 73\n     0\n 40\n0.0\n  0\nENDTAB\n  0\n");
	fprintf(fp,"TABLE\n  2\nLAYER\n 70\n     5\n  0\n");
	fprintf(fp,"LAYER\n  2\ndefault\n 70\n    64\n 62\n     7\n  6\n");
	fprintf(fp,"CONTINUOUS\n  0\n");

	for(i=0;i<nlaze;i++)
	{
		fprintf(fp,"LAYER\n  2\nlayer%i\n 70\n    64\n 62\n     7\n  6\n",laze[i]);
		fprintf(fp,"CONTINUOUS\n  0\n");
	}

	fprintf(fp,"ENDTAB\n  0\nTABLE\n  2\n");
	fprintf(fp,"STYLE\n 70\n     1\n  0\nSTYLE\n  2\nSTANDARD\n 70\n");
	fprintf(fp,"     0\n 40\n0.0\n 41\n1.0\n 50\n0.0\n 71\n     0\n");
	fprintf(fp," 42\n0.2\n  3\ntxt\n  4\n\n  0\nENDTAB\n  0\n");
	fprintf(fp,"TABLE\n  2\nVIEW\n 70\n     0\n  0\nENDTAB\n  0\n");
	fprintf(fp,"ENDSEC\n  0\nSECTION\n  2\nBLOCKS\n  0\nENDSEC\n");
	fprintf(fp,"  0\nSECTION\n  2\nENTITIES\n  0\n");

	for(i=0;i<linelist.GetSize();i++)
	{
		x0=nodelist[linelist[i].n0].x;
		y0=nodelist[linelist[i].n0].y;
		x1=nodelist[linelist[i].n1].x;
		y1=nodelist[linelist[i].n1].y;
		if (linelist[i].InGroup==0) sprintf(lay,"default");
		else sprintf(lay,"layer%i",linelist[i].InGroup);
		fprintf(fp,"LINE\n  8\n%s\n 10\n%.17g\n 20\n%.17g\n 30\n0.0\n 11\n%.17g\n 21\n%.17g\n 31\n0.0\n  0\n",
			lay,x0,y0,x1,y1);
	}

	for(i=0;i<arclist.GetSize();i++)
	{
		GetCircle(arclist[i],c,R);
		x0=arg(nodelist[arclist[i].n0].CC()-c)*180./PI;
		x1=arg(nodelist[arclist[i].n1].CC()-c)*180./PI;
		if (x0<0) x0+=360.;
		if (x1<0) x1+=360.;
		if (arclist[i].InGroup==0) sprintf(lay,"default");
		else sprintf(lay,"layer%i",arclist[i].InGroup);
		fprintf(fp,"ARC\n  8\n%s\n",lay);
		fprintf(fp," 10\n%.17g\n 20\n%.17g\n 30\n%.17g\n 40\n%.17g\n 50\n%.17g\n 51\n%.17g\n  0\n",
			c.re,c.im,0.,R,x0,x1);
	}

	fprintf(fp,"ENDSEC\n  0\nEOF\n");

	fclose(fp);

	return TRUE;
}

void ChdrawDoc::ScaleMove(double bx, double by, double sf, int EditAction)
{
	int i;

	if(EditAction==0)
	{
		for(i=0;i<nodelist.GetSize();i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				nodelist[i].x=bx+sf*(nodelist[i].x-bx);
				nodelist[i].y=by+sf*(nodelist[i].y-by);
			}
		}
		EnforcePSLG();
		return;
	}

	if(EditAction==1)
	{
		for(i=0;i<linelist.GetSize();i++)
		{
			if(linelist[i].IsSelected==TRUE){
				nodelist[linelist[i].n0].IsSelected=TRUE;
				nodelist[linelist[i].n1].IsSelected=TRUE;
			}
		}
		ScaleMove(bx,by,sf,0);
		return;
	}

	if(EditAction==2)
	{
		for(i=0;i<blocklist.GetSize();i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				blocklist[i].x=bx+sf*(blocklist[i].x-bx);
				blocklist[i].y=by+sf*(blocklist[i].y-by);
				blocklist[i].MaxArea*=(sf*sf);
			}
		}
		EnforcePSLG();
		return;
	}

	if(EditAction==3)
	{
		for(i=0;i<arclist.GetSize();i++)
		{
			if(arclist[i].IsSelected==TRUE){
				nodelist[arclist[i].n0].IsSelected=TRUE;
				nodelist[arclist[i].n1].IsSelected=TRUE;
			}
		}
		ScaleMove(bx,by,sf,0);
		return;
	}

	if(EditAction==4)
	{
		for(i=0;i<linelist.GetSize();i++)
		{
			if(linelist[i].IsSelected==TRUE){
				nodelist[linelist[i].n0].IsSelected=TRUE;
				nodelist[linelist[i].n1].IsSelected=TRUE;
			}
		}
		
		for(i=0;i<arclist.GetSize();i++)
		{
			if(arclist[i].IsSelected==TRUE){
				nodelist[arclist[i].n0].IsSelected=TRUE;
				nodelist[arclist[i].n1].IsSelected=TRUE;
			}
		}
		
		for(i=0;i<nodelist.GetSize();i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				nodelist[i].x=bx+sf*(nodelist[i].x-bx);
				nodelist[i].y=by+sf*(nodelist[i].y-by);
			}
		}

		for(i=0;i<blocklist.GetSize();i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				blocklist[i].x=bx+sf*(blocklist[i].x-bx);
				blocklist[i].y=by+sf*(blocklist[i].y-by);
				blocklist[i].MaxArea*=(sf*sf);
			}
		}
		
		EnforcePSLG();
		return;
		
	}


}


void ChdrawDoc::MirrorSelected(double x0, double y0, double x1, double y1, int EditAction)
{
	int i,j,k;
	CComplex x,p,y;
  
	x=x0 + I*y0;
	p=(x1-x0) + I*(y1-y0);
	if(abs(p)==0) return;
	p/=abs(p);  

    if(EditAction==0)
    {
		CNode node;
		k=(int) nodelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				node=nodelist[i];
				y=((node.x + I*node.y) - x)/p;
				y=p*y.Conj()+x;
				node.x=y.re;
				node.y=y.im;
				node.IsSelected=FALSE;
				nodelist.Add(node);
			}
		}
	}

	if(EditAction==1)
	{
		CSegment segm;
		CNode n0,n1;
		k=(int) linelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(linelist[i].IsSelected==TRUE){
				n0=nodelist[linelist[i].n0];
				n1=nodelist[linelist[i].n1];
				
				y=((n0.x + I*n0.y) - x)/p;
				y=p*y.Conj()+x;
				n0.x=y.re;
				n0.y=y.im;

				y=((n1.x + I*n1.y) - x)/p;
				y=p*y.Conj()+x;
				n1.x=y.re;
				n1.y=y.im;

				j=(int) nodelist.GetSize();
				segm=linelist[i];
				segm.n0=j; segm.n1=j+1;
				segm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				linelist.Add(segm);
			}
		}
	}

	if(EditAction==2)
	{
		CBlockLabel lbl;
		k=(int) blocklist.GetSize();
		for(i=0;i<k;i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				lbl=blocklist[i];
				y=((lbl.x + I*lbl.y)-x)/p;
				y=p*y.Conj()+x;
				lbl.x=y.re;
				lbl.y=y.im;
				lbl.IsSelected=FALSE;
				blocklist.Add(lbl);
			}
		}
	}

	if(EditAction==3)
	{
		CArcSegment asegm;
		CNode n0,n1;
		k=(int) arclist.GetSize();
		for(i=0;i<k;i++)
		{
			if(arclist[i].IsSelected==TRUE){
				n0=nodelist[arclist[i].n1];
				n1=nodelist[arclist[i].n0];
							
				y=((n0.x + I*n0.y) - x)/p;
				y=p*y.Conj()+x;
				n0.x=y.re;
				n0.y=y.im;
				n0.IsSelected=FALSE;

				y=((n1.x + I*n1.y) - x)/p;
				y=p*y.Conj()+x;
				n1.x=y.re;
				n1.y=y.im;
				n1.IsSelected=FALSE;

				j=(int) nodelist.GetSize();
				asegm=arclist[i];
				asegm.n0=j; asegm.n1=j+1;
				asegm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				arclist.Add(asegm);
			}
		}
		
	}

    if(EditAction==4)
	{
		CNode node;
		k=(int) nodelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(nodelist[i].IsSelected==TRUE){
				node=nodelist[i];
				y=((node.x + I*node.y) - x)/p;
				y=p*y.Conj()+x;
				node.x=y.re;
				node.y=y.im;
				node.IsSelected=FALSE;
				nodelist.Add(node);
			}
		}
	
		CSegment segm;
		CNode n0,n1;
		k=(int) linelist.GetSize();
		for(i=0;i<k;i++)
		{
			if(linelist[i].IsSelected==TRUE){
				n0=nodelist[linelist[i].n0];
				n1=nodelist[linelist[i].n1];
				
				y=((n0.x + I*n0.y) - x)/p;
				y=p*y.Conj()+x;
				n0.x=y.re;
				n0.y=y.im;

				y=((n1.x + I*n1.y) - x)/p;
				y=p*y.Conj()+x;
				n1.x=y.re;
				n1.y=y.im;

				j=(int) nodelist.GetSize();
				segm=linelist[i];
				segm.n0=j; segm.n1=j+1;
				segm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				linelist.Add(segm);
			}
		}
	
		CBlockLabel lbl;
		k=(int) blocklist.GetSize();
		for(i=0;i<k;i++)
		{
			if(blocklist[i].IsSelected==TRUE){
				lbl=blocklist[i];
				y=((lbl.x + I*lbl.y)-x)/p;
				y=p*y.Conj()+x;
				lbl.x=y.re;
				lbl.y=y.im;
				lbl.IsSelected=FALSE;
				blocklist.Add(lbl);
			}
		}
	
		CArcSegment asegm;
		k=(int) arclist.GetSize();
		for(i=0;i<k;i++)
		{
			if(arclist[i].IsSelected==TRUE){
				n0=nodelist[arclist[i].n1];
				n1=nodelist[arclist[i].n0];
							
				y=((n0.x + I*n0.y) - x)/p;
				y=p*y.Conj()+x;
				n0.x=y.re;
				n0.y=y.im;
				n0.IsSelected=FALSE;

				y=((n1.x + I*n1.y) - x)/p;
				y=p*y.Conj()+x;
				n1.x=y.re;
				n1.y=y.im;
				n1.IsSelected=FALSE;

				j=(int) nodelist.GetSize();
				asegm=arclist[i];
				asegm.n0=j; asegm.n1=j+1;
				asegm.IsSelected=FALSE;
				nodelist.Add(n0);
				nodelist.Add(n1);
				arclist.Add(asegm);
			}
		}
		
	}

  EnforcePSLG();
  return;
}

BOOL ChdrawDoc::dxf_line_hook()
{
    MSG msg;

	while ( ::PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
	{ 
		if ((msg.message == WM_KEYDOWN) && (msg.wParam == VK_ESCAPE))
		{
			MessageBeep(MB_ICONEXCLAMATION);
			return TRUE;
		}
		TranslateMessage(&msg);
		DispatchMessage(&msg);
	}

	return FALSE;
}
  
void ChdrawDoc::FancyEnforcePSLG(double tol)
{
	/*  
		need to enforce:
		1) no duplicate point;
		2) no intersections between line segments, lines and arcs, or arcs;
		3) no duplicate block labels;
		4) no overlapping lines or arcs.

		can do this by cleaning out the various lists, and rebuilding them
		using the ``add'' functions that ensure that things come out right.
	*/

	CArray< CNode, CNode&>             newnodelist;
	CArray< CSegment, CSegment&>       newlinelist;
	CArray< CArcSegment, CArcSegment&> newarclist;
	CArray< CBlockLabel, CBlockLabel&> newblocklist;
	int i,k;
	CComplex p0,p1;
	double d;

	bLinehook=ImportDXF;  // kludge to stop the program from giving a crash if
					// the user tries to exit during a dxf import.

	ChdrawView *pView;
	POSITION pos;
	pos=GetFirstViewPosition();
	pView=(ChdrawView *)GetNextView(pos);

	FirstDraw=TRUE;
//	pView->lua_zoomnatural();
	dxf_line_hook();
	pView->EditAction=4;

	newnodelist.RemoveAll();
	newlinelist.RemoveAll();
	newarclist.RemoveAll();
	newblocklist.RemoveAll();

	for(i=0;i<nodelist.GetSize();i++) newnodelist.Add(nodelist[i]);
	for(i=0;i<linelist.GetSize();i++) newlinelist.Add(linelist[i]);
	for(i=0;i<arclist.GetSize();i++) newarclist.Add(arclist[i]);
	for(i=0;i<blocklist.GetSize();i++) newblocklist.Add(blocklist[i]);

	nodelist.RemoveAll();
	linelist.RemoveAll();
	arclist.RemoveAll();
	blocklist.RemoveAll();
	
	pView->InvalidateRect(NULL);
	dxf_line_hook();

	// find out what tolerance is so that there are not nodes right on
	// top of each other;
	if(tol==0){
		if (newnodelist.GetSize()<2) d=1.e-08;
		else{
			p0=newnodelist[0].CC();
			p1=p0;
			for(i=1;i<newnodelist.GetSize();i++)
			{
				if(newnodelist[i].x<p0.re) p0.re=newnodelist[i].x;
				if(newnodelist[i].x>p1.re) p1.re=newnodelist[i].x;
				if(newnodelist[i].y<p0.im) p0.im=newnodelist[i].y;
				if(newnodelist[i].y>p1.im) p1.im=newnodelist[i].y;
			}
			d=abs(p1-p0)*CLOSE_ENOUGH;
		}
	}
	else d=tol;

	// put in all of the lines;
	for(i=0;i<newlinelist.GetSize();i++)
	{
		// Add in endpoints of the proposed line;
		AddNode(newnodelist[newlinelist[i].n0],d);
		AddNode(newnodelist[newlinelist[i].n1],d);

		// Add in the proposed line itself;
		p0=newnodelist[newlinelist[i].n0].CC();
		p1=newnodelist[newlinelist[i].n1].CC();
		if(AddSegment(p0,p1,newlinelist[i],d)==TRUE)
		{
			pView->DrawPSLG();	
			if(dxf_line_hook()){
				bLinehook=FALSE;
				return;
			}
		}
	}

	// put in all of the arcs;
	for(i=0;i<newarclist.GetSize();i++)
	{

		// Add in endpoints of the proposed line;
		AddNode(newnodelist[newarclist[i].n0],d);
		AddNode(newnodelist[newarclist[i].n1],d);

		// Add in the proposed arc inself;
		p0=newnodelist[newarclist[i].n0].CC();
		p1=newnodelist[newarclist[i].n1].CC();
		if(AddArcSegment(p0,p1,newarclist[i],d)==TRUE)
		{
			pView->DrawPSLG();	
			if(dxf_line_hook()){
				bLinehook=FALSE;
				return;
			}
		}
	}

	UnselectAll();

	// do one last check to eliminate shallow arcs that
	// link up the same two points as a line segment;
	for(i=0;i<arclist.GetSize();i++)
	{
		if (arclist[i].ArcLength<=22.5)
		{
			for(k=0;k<linelist.GetSize();k++)
			{
				if ((arclist[i].n0==linelist[k].n0) &&
					(arclist[i].n1==linelist[k].n1)) 
					arclist[i].IsSelected=TRUE;
				if ((arclist[i].n1==linelist[k].n0) &&
					(arclist[i].n0==linelist[k].n1)) 
					arclist[i].IsSelected=TRUE;
				if (arclist[i].IsSelected) k=(int) linelist.GetSize();
			}
		}
	}
	DeleteSelectedArcSegments();

	// put in all of the block labels;
	for(i=0;i<newblocklist.GetSize();i++) AddBlockLabel(newblocklist[i],d);
	
	if(SelectOrphans())
	{
		CString msg;
		msg ="There are lines or arcs with \"Orphaned\" end points.\n";
		msg+="The lines or arcs could be glitches in the DXF import\n";
		msg+="import, so they should be examined manually.\n";
		msg+="These points and lines will be shown as selected.\n";
		msg+="To redisplay the orphaned points and lines, select\n";
		msg+="View|Show Orphans off of the main menu.";
		MsgBox(msg);
	}

	bLinehook=FALSE;

	return;
}

BOOL ChdrawDoc::SelectOrphans()
{
	int i;
	BOOL bHasOrphans;

	UnselectAll();

	// figure out if there are any orphan segments or arcs
	// and select them so that the will be visible to the user
	// We will first figure out which nodes are elements of only
	// one line or arc.  Then, we will select the lines and arcs
	// that are associated with these orphaned nodes
	for(i=0;i<linelist.GetSize();i++)
	{
		nodelist[linelist[i].n0].IsSelected++;
		nodelist[linelist[i].n1].IsSelected++;
	}
	for(i=0;i<arclist.GetSize();i++)
	{
		nodelist[arclist[i].n0].IsSelected++;
		nodelist[arclist[i].n1].IsSelected++;
	}
	for(i=0,bHasOrphans=FALSE;i<nodelist.GetSize();i++)
	{
		if (nodelist[i].IsSelected!=1) nodelist[i].IsSelected=FALSE;
		else bHasOrphans=TRUE;
	}
	if(bHasOrphans)
	{
		// We _have_ orphaned nodes.  Select their associated
		// lines and/or arcs, and give the user a message about it.
		for(i=0;i<linelist.GetSize();i++)
		{
			if(nodelist[linelist[i].n0].IsSelected)
				linelist[i].IsSelected=TRUE;
			if(nodelist[linelist[i].n1].IsSelected)
				linelist[i].IsSelected=TRUE;
		}
		for(i=0;i<arclist.GetSize();i++)
		{
			if(nodelist[arclist[i].n0].IsSelected)
				arclist[i].IsSelected=TRUE;
			if(nodelist[arclist[i].n1].IsSelected)
				arclist[i].IsSelected=TRUE;
		}	
	}

	return bHasOrphans;
}
