#include "hd_nosebl.h"
#include <afx.h>
#include <afxtempl.h>

#include "lua.h"
#include "luaconsoledlg.h"
#include "luadebug.h"

extern void lua_baselibopen (lua_State *L);
extern void lua_iolibopen (lua_State *L);
extern void lua_strlibopen (lua_State *L);
extern void lua_mathlibopen (lua_State *L);
extern void lua_dblibopen (lua_State *L);

extern CFemmApp theApp; //<DP>

// hdrawDoc.h : interface of the ChdrawDoc class
//
/////////////////////////////////////////////////////////////////////////////

class ChdrawDoc : public CDocument
{
protected: // create from serialization only
	ChdrawDoc();
	DECLARE_DYNCREATE(ChdrawDoc)

// Attributes
public:

	// General problem attributes
	double  Precision;
	double  MinAngle;
	int		SmartMesh;
	double  Depth;
	int		LengthUnits;
	BOOL    ProblemType;
	BOOL	Coords;
	CString ProblemNote;
	CString PrevSoln;
	BOOL	FirstDraw;
	BOOL	NoDraw;
	double	dT;
	
	// default behaviors
	double	d_prec;
	double  d_minangle;
	double	d_depth;
	int		d_coord;
	int		d_length;
	int		d_type;

	CString BinDir;

	// lists of nodes, segments, and block labels
	CArray< hdrawdata::CNode, hdrawdata::CNode&>             nodelist;
	CArray< hdrawdata::CSegment, hdrawdata::CSegment&>       linelist;
	CArray< hdrawdata::CArcSegment, hdrawdata::CArcSegment&> arclist;
	CArray< hdrawdata::CBlockLabel, hdrawdata::CBlockLabel&> blocklist;

	// lists of nodes, segments, and block labels for undo purposes...
	CArray< hdrawdata::CNode, hdrawdata::CNode&>             undonodelist;
	CArray< hdrawdata::CSegment, hdrawdata::CSegment&>       undolinelist;
	CArray< hdrawdata::CArcSegment, hdrawdata::CArcSegment&> undoarclist;
	CArray< hdrawdata::CBlockLabel, hdrawdata::CBlockLabel&> undoblocklist;

	// CArrays containing the mesh information
	CArray< CPoint, CPoint&>		   meshline;
	CArray< CPoint, CPoint&>		   greymeshline;
	CArray< hdrawdata::CNode, hdrawdata::CNode&>			   meshnode;

	// lists of properties
	CArray< hdrawdata::CMaterialProp, hdrawdata::CMaterialProp& > blockproplist;
	CArray< hdrawdata::CBoundaryProp, hdrawdata::CBoundaryProp& > lineproplist;
	CArray< hdrawdata::CPointProp,    hdrawdata::CPointProp&    > nodeproplist;	
	CArray< hdrawdata::CCircuit,      hdrawdata::CCircuit&      > circproplist;
	double extRo,extRi,extZo;

// Operations
public:

	void UnselectAll();
	double ShortestDistance(double p, double q, int segm);

	BOOL AddNode(double x, double y, double d);

	BOOL AddSegment(int n0, int n1, double tol=0);
	BOOL AddSegment(int n0, int n1, hdrawdata::CSegment *parsegm, double tol=0);
	BOOL AddArcSegment(hdrawdata::CArcSegment &asegm, double tol=0);
	BOOL AddBlockLabel(double x, double y, double d);
	BOOL AddNode(hdrawdata::CNode &node, double d);
	BOOL AddSegment(CComplex p0, CComplex p1, hdrawdata::CSegment &segm, double tol=0);
	BOOL AddArcSegment(CComplex p0, CComplex p1, hdrawdata::CArcSegment &asegm, double tol=0);

	BOOL AddBlockLabel(hdrawdata::CBlockLabel &blabel, double d);
	int ClosestNode(double x, double y);
	int ClosestBlockLabel(double x, double y);
	int ClosestSegment(double x, double y);
	BOOL GetIntersection(int n0, int n1, int segm, double *xi, double *yi);
	int ClosestArcSegment(double x, double y);
	void GetCircle(hdrawdata::CArcSegment &asegm,CComplex &c, double &R);
	int GetLineArcIntersection(hdrawdata::CSegment &seg, hdrawdata::CArcSegment &arc, CComplex *p); 
	int GetArcArcIntersection(hdrawdata::CArcSegment &arc1, hdrawdata::CArcSegment &arc2, CComplex *p);
	double ShortestDistanceFromArc(CComplex p, hdrawdata::CArcSegment &arc);
	void RotateMove(CComplex c, double t, int EditAction);
	void TranslateMove(double dx, double dy, int EditAction);
	void ScaleMove(double bx, double by, double sf, int EditAction);
	void MirrorSelected(double x0, double y0, double x1, double y1, int ea);
	void RotateCopy(CComplex c, double t, int ncopies, int EditAction);
	void TranslateCopy(double dx, double dy, int ncopies, int EditAction);
	BOOL DeleteSelectedNodes();
	BOOL DeleteSelectedSegments();
	BOOL DeleteSelectedArcSegments();
	BOOL DeleteSelectedBlockLabels();
	BOOL OpBlkDlg();
	void OpNodeDlg();
	void OpSegDlg();
	void OpArcSegDlg();
	void OpGrpDlg();
	BOOL LoadMesh();
	BOOL OnWritePoly();
	BOOL FunnyOnWritePoly();
	BOOL ReadDXF(CString fname, double DefTol=-1.);
	BOOL WriteDXF(CString fname);
	BOOL HasPeriodicBC();
	BOOL CanCreateRadius(int n);
	BOOL CreateRadius(int n, double r);
	double LineLength(int i);
	BOOL ScanPreferences();

	void UpdateUndo();
	void Undo();
	void EnforcePSLG();	// makes sure that everything is kosher...
	void EnforcePSLG(double tol);
	void FancyEnforcePSLG(double tol);
	BOOL SelectOrphans();
	BOOL  dxf_line_hook();
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(ChdrawDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	virtual BOOL OnOpenDocument(LPCTSTR lpszPathName);
	virtual BOOL OnSaveDocument(LPCTSTR lpszPathName);
	virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	void initalise_lua();
	static int lua_prob_def(lua_State *L);
	static int luaSaveDocument(lua_State *L);
	static int lua_create_mesh(lua_State *L);
	static int lua_smartmesh(lua_State *L);
	static int lua_purge_mesh(lua_State *L);
	static int lua_show_mesh(lua_State *L);
	static int lua_analyze(lua_State *L);
	static int lua_runpost(lua_State *L);
	static int lua_addnode(lua_State *L);	
	static int lua_addlabel(lua_State *L);	
	static int lua_addline(lua_State *L);
	static int lua_addarc(lua_State *L);
	static int lua_selectnode(lua_State *L);
	static int lua_selectlabel(lua_State *L);
	static int lua_selectsegment(lua_State *L);
	static int lua_selectarcsegment(lua_State *L);
	static int lua_clearselected(lua_State *L);
	static int lua_setnodeprop(lua_State *L);
	static int lua_setblockprop(lua_State *L);
	static int lua_setsegmentprop(lua_State *L);
	static int lua_setarcsegmentprop(lua_State *L);
	static int lua_deleteselected(lua_State *L);
	static int lua_deleteselectedsegments(lua_State *L);
	static int lua_deleteselectednodes(lua_State *L);
	static int lua_deleteselectedlabels(lua_State *L);
	static int lua_deleteselectedarcsegments(lua_State *L);
	static int lua_zoomout(lua_State *L);
	static int lua_zoomnatural(lua_State *L);
	static int lua_zoomin(lua_State *L);
	static int lua_move_translate(lua_State *L);
	static int lua_move_rotate(lua_State *L);
	static int lua_copy_translate(lua_State *L);
	static int lua_copy_rotate(lua_State *L);
	static int lua_mirror(lua_State *L);
	static int lua_scale(lua_State *L);
	static int lua_addmatprop(lua_State *L);
	static int lua_addpointprop(lua_State *L);
	static int lua_addboundprop(lua_State *L);
	static int lua_addcircuitprop(lua_State *L);
	static int lua_delcircuitprop(lua_State *L);
	static int lua_delpointprop(lua_State *L);
	static int lua_delboundprop(lua_State *L);
	static int lua_delmatprop(lua_State *L);
	static int lua_seteditmode(lua_State *L);
	static int lua_selectgroup(lua_State *L);
	static int lua_zoom(lua_State *L);
	static int lua_newdocument(lua_State *L);
	static int lua_savebitmap(lua_State * L);
	static int lua_modmatprop(lua_State *L);
	static int lua_modboundprop(lua_State *L);
	static int lua_modpointprop(lua_State *L);
	static int lua_modcircprop(lua_State *L);
	static int lua_exitpre(lua_State *L);
	PBITMAPINFO CreateBitmapInfoStruct(HWND hwnd, HBITMAP hBmp);
	void CreateBMPFile(HWND hwnd, LPTSTR pszFile, PBITMAPINFO pbi,HBITMAP hBMP, HDC hDC); 
	static int lua_saveWMF(lua_State *L);
	static int lua_updatewindow(lua_State *L);
	static int lua_shownames(lua_State * L);
	static int lua_showgrid(lua_State *L);
	static int lua_hidegrid(lua_State *L);
	static int lua_gridsnap(lua_State *L);
	static int lua_setgrid(lua_State *L);
	static int lua_switchfocus(lua_State *L);
	static int lua_readdxf(lua_State *L);
	static int lua_savedxf(lua_State *L);
	static int luaResize(lua_State *L);
	static int luaMinimize(lua_State *L);
	static int luaMaximize(lua_State *L);
	static int luaRestore(lua_State *L);
	static int lua_defineouterspace(lua_State *L);
	static int lua_attachouterspace(lua_State *L);
	static int lua_detachouterspace(lua_State *L);	
	static int lua_attachdefault(lua_State *L);
	static int lua_detachdefault(lua_State *L);
	static int lua_createradius(lua_State *L);
	static int lua_addtkpoint(lua_State *L);
	static int lua_cleartkpoints(lua_State *L);
	static int lua_gettitle(lua_State *L);
	static int lua_setgroup(lua_State *L);
	static int lua_getmaterial(lua_State *L);
	static int lua_getboundingbox(lua_State *L);
	static int lua_getprobleminfo(lua_State *L);
	static int lua_selectcircle(lua_State *L);
	static int lua_selectrectangle(lua_State *L);
	static int lua_comment(lua_State *L);
	virtual ~ChdrawDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(ChdrawDoc)
	afx_msg void OnDefineProblem();
	afx_msg void OnEditMatprops();
	afx_msg void OnEditPtprops();
	afx_msg void OnEditSegprops();
	afx_msg void OnEditCircprops();
	afx_msg void OnEditExterior();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
public:

};

/////////////////////////////////////////////////////////////////////////////
char* StripKey(char *c);
char *ParseDbl(char *t, double *f);
char *ParseInt(char *t, int *f);
