// implementation of various incarnations of calls
// to triangle from the CFemmeDoc class

#include "stdafx.h"
#include "femm.h"
#include "femmeDoc.h"
#include "probdlg.h"
#include "PtProp.h"
#include "OpBlkDlg.h"
#include "OpNodeDlg.h"
#include "OpSegDlg.h"
#include "OpArcSegDlg.h"
#include "OpGrp.h"
#include "ArcDlg.h"
#include "process.h"

extern BOOL bLinehook;
extern lua_State *lua;
extern HANDLE hProc;

#define toDegrees(x) ((Im(x)>=0) ? arg(x) : (arg(x) + 2.*PI))*(180./PI)

double CFemmeDoc::LineLength(int i)
{
	return abs(nodelist[linelist[i].n0].CC()-
		   nodelist[linelist[i].n1].CC());
}


BOOL CFemmeDoc::HasPeriodicBC()
{
	BOOL flag=FALSE;
	int i,j,k;

	for(i=0;i<lineproplist.GetSize();i++)
	{
		if ((lineproplist[i].BdryFormat==4) ||
			(lineproplist[i].BdryFormat==5) ||
			(lineproplist[i].BdryFormat==6) ||
			(lineproplist[i].BdryFormat==7)) 
			flag=TRUE;
	}
	// if flag is false, there can't be any lines
	// with periodic BC's, because no periodic boundary
	// conditions have been defined.
	if (flag==FALSE) return FALSE;

	//now, if there are some periodic boundary conditions,
	//we have to check to see if any have actually been
	//applied to the model
	flag=FALSE; // reset flag
	
	// first, test the segments
	for(i=0;i<linelist.GetSize();i++)
	{
		for(j=0,k=-1;j<lineproplist.GetSize();j++)
		{
			if(lineproplist[j].BdryName==
			   linelist[i].BoundaryMarker)
			{
				k=j;
				break;
			}
		}
		if(k>=0){
			if ((lineproplist[k].BdryFormat==4) ||
				(lineproplist[k].BdryFormat==5))
			{
				flag=TRUE;
				break;
			}
		}
	}

	if (flag==TRUE) return TRUE;

	// If we've gotten this far, we still need to check the
	// arc segments.
	for(i=0;i<arclist.GetSize();i++)
	{
		for(j=0,k=-1;j<lineproplist.GetSize();j++)
		{
			if(lineproplist[j].BdryName==
			   arclist[i].BoundaryMarker)
			{
				k=j;
				break;
			}
		}
		if(k>=0){
			if ((lineproplist[k].BdryFormat==4) ||
				(lineproplist[k].BdryFormat==5) ||
				(lineproplist[k].BdryFormat==6) ||
				(lineproplist[k].BdryFormat==7))
			{
				flag=TRUE;
				break;
			}
		}
	}

	// Finally, we're done. The value of flag now reflects
	// the judgement on whether or not we have periodic
	// and/or antiperiodic boundaries.
	return flag;
}



// What we do in the normal case is OnWritePoly
BOOL CFemmeDoc::OnWritePoly() 
{
	// if incremental permeability solution, we crib mesh from the previous problem.
	// we can just bail out in that case.
	if ((PrevSoln.GetLength()>0) && (PrevType>0)) return TRUE;

	FILE *fp;
	int i,j,k,l,t;
	double z,R,dL;
	CComplex a0,a1,a2,c;
	CString s;
	CArray< CNode, CNode&>             nodelst;
	CArray< CSegment, CSegment&>       linelst;
	CArray< CArcSegment, CArcSegment&> arclst;
	CArray< CBlockLabel, CBlockLabel&> blocklst;
	CNode node;
	CSegment segm;
	int bSmartMesh=theApp.session_SmartMesh;
	if (bSmartMesh<0) bSmartMesh=SmartMesh;

	nodelst.RemoveAll();
	linelst.RemoveAll();

	// calculate length used to kludge fine meshing near input node points
	for (i=0,z=0;i<linelist.GetSize();i++)
	{	
		a0.Set(nodelist[linelist[i].n0].x,nodelist[linelist[i].n0].y);
		a1.Set(nodelist[linelist[i].n1].x,nodelist[linelist[i].n1].y);
		z += (abs(a1-a0)/((double) linelist.GetSize()));
	}
	dL=z/LineFraction;

	// copy node list as it is;
	for(i=0;i<nodelist.GetSize();i++) nodelst.Add(nodelist[i]);

	// discretize input segments
	for(i=0;i<linelist.GetSize();i++)
	{
		a0.Set(nodelist[linelist[i].n0].x,nodelist[linelist[i].n0].y);
		a1.Set(nodelist[linelist[i].n1].x,nodelist[linelist[i].n1].y);
		if (linelist[i].MaxSideLength==-1) k=1;
		else{
			z=abs(a1-a0);
			k=(int) ceil(z/linelist[i].MaxSideLength);
		}

		if (k==1) // default condition where discretization on line is not specified
		{
			if ((abs(a1-a0)<(3.*dL)) || (!bSmartMesh)) linelst.Add(linelist[i]); // line is too short to add extra points
			else{
				// add extra points at a distance of dL from the ends of the line.
				// this forces Triangle to finely mesh near corners
				segm=linelist[i];
				for(j=0;j<3;j++)
				{
					if(j==0)
					{
						a2=a0+dL*(a1-a0)/abs(a1-a0);
						node.x=a2.re; node.y=a2.im;
						l=(int) nodelst.GetSize();
						nodelst.Add(node);
						segm.n0=linelist[i].n0;
						segm.n1=l;
						linelst.Add(segm);
					}

					if(j==1)
					{
						a2=a1+dL*(a0-a1)/abs(a1-a0);
						node.x=a2.re; node.y=a2.im;
						l=(int) nodelst.GetSize();
						nodelst.Add(node);
						segm.n0=l-1;
						segm.n1=l;
						linelst.Add(segm);
					}

					if(j==2)
					{
						l=(int) nodelst.GetSize()-1;
						segm.n0=l;
						segm.n1=linelist[i].n1;
						linelst.Add(segm);
					}
					
				}
			}
		}
		else{
			segm=linelist[i];
			for(j=0;j<k;j++)
			{
				a2=a0+(a1-a0)*((double) (j+1))/((double) k);
				node.x=a2.re; node.y=a2.im;
				if(j==0){
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=linelist[i].n0;
					segm.n1=l;
					linelst.Add(segm);
				}
				else if(j==(k-1))
				{
					l=(int) nodelst.GetSize()-1;
					segm.n0=l;
					segm.n1=linelist[i].n1;
					linelst.Add(segm);
				}
				else{
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=l-1;
					segm.n1=l;
					linelst.Add(segm);
				}
			}
		}
	}

	// discretize input arc segments
	for(i=0;i<arclist.GetSize();i++)
	{
		arclist[i].mySideLength = arclist[i].MaxSideLength; // in regular case, mySideLength = MaxSideLength
		a2.Set(nodelist[arclist[i].n0].x,nodelist[arclist[i].n0].y);
		k=(int) ceil(arclist[i].ArcLength/arclist[i].MaxSideLength);
		segm.BoundaryMarker=arclist[i].BoundaryMarker;
		GetCircle(arclist[i],c,R);
		a1=exp(I*arclist[i].ArcLength*PI/(((double) k)*180.));

		if(k==1){
			segm.n0=arclist[i].n0;
			segm.n1=arclist[i].n1;
			linelst.Add(segm);
		}
		else for(j=0;j<k;j++)
		{
			a2=(a2-c)*a1+c;
			node.x=a2.re; node.y=a2.im;
			if(j==0){
				l=(int) nodelst.GetSize();
				nodelst.Add(node);
				segm.n0=arclist[i].n0;
				segm.n1=l;
				linelst.Add(segm);
			}
			else if(j==(k-1))
			{
				l=(int) nodelst.GetSize()-1;
				segm.n0=l;
				segm.n1=arclist[i].n1;
				linelst.Add(segm);
			}
			else{
				l=(int) nodelst.GetSize();
				nodelst.Add(node);
				segm.n0=l-1;
				segm.n1=l;
				linelst.Add(segm);
			}
		}
	}


	// create correct output filename;
	CString pn = GetPathName();
	CString plyname=pn.Left(pn.ReverseFind('.')) + ".poly";
	
	// check to see if we are ready to write a datafile;
	
	if ((fp=fopen(plyname,"wt"))==NULL){
		MsgBox("Couldn't write to specified .poly file");
		return FALSE;
	}
	
	// write out node list
	fprintf(fp,"%i	2	0	1\n",(int) nodelst.GetSize());
	for(i=0;i<nodelst.GetSize();i++)
	{
		for(j=0,t=0;j<nodeproplist.GetSize();j++)
				if(nodeproplist[j].PointName==nodelst[i].BoundaryMarker) t=j+2;
		fprintf(fp,"%i	%.17g	%.17g	%i\n",i,nodelst[i].x,nodelst[i].y,t);
	}

	// write out segment list
	fprintf(fp,"%i	1\n",(int) linelst.GetSize());
	for(i=0;i<linelst.GetSize();i++)
	{
		for(j=0,t=0;j<lineproplist.GetSize();j++)
				if(lineproplist[j].BdryName==linelst[i].BoundaryMarker) t=-(j+2);
		fprintf(fp,"%i	%i	%i	%i\n",i,linelst[i].n0,linelst[i].n1,t);
	}

	// write out list of holes;
	for(i=0,j=0;i<blocklist.GetSize();i++)
		if(blocklist[i].BlockType=="<No Mesh>") j++;
	fprintf(fp,"%i\n",j);
	for(i=0,k=0;i<blocklist.GetSize();i++)
		if(blocklist[i].BlockType=="<No Mesh>")
		{
			fprintf(fp,"%i	%.17g	%.17g\n",k,blocklist[i].x,blocklist[i].y);
			k++;
		}
	
	// figure out a good default mesh size for block labels where 
	// mesh size isn't explicitly specified
	CComplex xx,yy;
	double DefaultMeshSize;
	if (nodelst.GetSize()>1)
	{
		xx=nodelst[0].CC(); yy=xx;
		for(k=0;k<nodelst.GetSize();k++)
		{
			if (nodelst[k].x<Re(xx)) xx.re=nodelst[k].x;
			if (nodelst[k].y<Im(xx)) xx.im=nodelst[k].y;
			if (nodelst[k].x>Re(yy)) yy.re=nodelst[k].x;
			if (nodelst[k].y>Im(yy)) yy.im=nodelst[k].y;
		}
		DefaultMeshSize=pow(abs(yy-xx)/BoundingBoxFraction,2.);
		if (!bSmartMesh) DefaultMeshSize=abs(yy-xx);
	}
	else DefaultMeshSize=-1;

	// write out regional attributes
	fprintf(fp,"%i\n",(int) blocklist.GetSize()-j);
	for(i=0,k=0;i<blocklist.GetSize();i++)
		if(blocklist[i].BlockType!="<No Mesh>")
		{
			fprintf(fp,"%i	%.17g	%.17g	",k,blocklist[i].x,blocklist[i].y);
			fprintf(fp,"%i	",k+1);
			if ((blocklist[i].MaxArea>0) && (blocklist[i].MaxArea<DefaultMeshSize))
				fprintf(fp,"%.17g\n",blocklist[i].MaxArea);
			else fprintf(fp,"%.17g\n",DefaultMeshSize);
			k++;
		}
	fclose(fp);

	// write out a trivial pbc file
	plyname=pn.Left(pn.ReverseFind('.')) + ".pbc";
	if ((fp=fopen(plyname,"wt"))==NULL){
		MsgBox("Couldn't write to specified .pbc file");
		return FALSE;
	}
	fprintf(fp,"0\n0\n");
	fclose(fp);

	//call triangle

	CString rootname="\"" + pn.Left(pn.ReverseFind('.')) + "\"";
	char CommandLine[512];
	sprintf(CommandLine,"\"%striangle.exe\" -p -P -j -q%f -e -A -a -z -Q -I %s",
		(const char *) BinDir,__min(MinAngle+MINANGLE_BUMP,MINANGLE_MAX), (const char *) rootname);

	STARTUPINFO StartupInfo = {0};
	PROCESS_INFORMATION ProcessInfo;
	StartupInfo.cb = sizeof(STARTUPINFO);
	StartupInfo.dwFlags = STARTF_USESHOWWINDOW | STARTF_FORCEOFFFEEDBACK;
	StartupInfo.wShowWindow =  SW_SHOWMINNOACTIVE;
	if (CreateProcess(NULL,CommandLine, NULL, NULL, FALSE,
		0, NULL, NULL, &StartupInfo, &ProcessInfo)){
	
		if(bLinehook==FALSE) WaitForSingleObject(ProcessInfo.hProcess, INFINITE);
		else
		{
			DWORD ExitCode;
			hProc=ProcessInfo.hProcess;
			do{
				GetExitCodeProcess(ProcessInfo.hProcess,&ExitCode);
				((CFemmApp *)AfxGetApp())->line_hook(lua,NULL);	
				Sleep(1);
			} while(ExitCode==STILL_ACTIVE);
			hProc=NULL;
		} 
	
	}
	else
	{
		MsgBox("Couldn't spawn triangle.exe");
		return FALSE;
	}
	
	DWORD ExitCode;
	GetExitCodeProcess(
		ProcessInfo.hProcess,	// handle to the process 
		&ExitCode 				// address to receive termination status 
	);
	CloseHandle(ProcessInfo.hProcess);
	CloseHandle(ProcessInfo.hThread);
	if (ExitCode!=0)
	{
		MsgBox("Call to triangle was unsuccessful. Check for small angles.");
		return FALSE;
	}

	return TRUE;
}


// Call triangle to order segments on the boundary properly
BOOL CFemmeDoc::FunnyOnWritePoly() 
{
	// if incremental permeability solution, we crib mesh from the previous problem.
	// we can just bail out in that case.
	if ((PrevSoln.GetLength()>0) && (Frequency>0)) return TRUE;

	FILE *fp;
	int i,j,k,l,t,n,n0,n1,n2;
	double z,R,dL;
	CComplex a0,a1,a2,c;
	CComplex b0,b1,b2;
	char instring[1024];
	CString s;
	CArray< CNode, CNode&>             nodelst;
	CArray< CSegment, CSegment&>       linelst;
	CArray< CArcSegment, CArcSegment&> arclst;
	CArray< CBlockLabel, CBlockLabel&> blocklst;
	CArray< CPeriodicBoundary, CPeriodicBoundary&> pbclst;
	CArray< CAirGapElement, CAirGapElement&> agelst;
	CArray< CCommonPoint, CCommonPoint& >ptlst;
	CNode node;
	CSegment segm;
	CPeriodicBoundary pbc;
	CAirGapElement age;
	CCommonPoint pt;
	int bSmartMesh=theApp.session_SmartMesh;
	if (bSmartMesh<0) bSmartMesh=SmartMesh;

	nodelst.RemoveAll();
	linelst.RemoveAll();
	pbclst.RemoveAll();
	agelst.RemoveAll();
	ptlst.RemoveAll();

	UpdateUndo();

	// calculate length used to kludge fine meshing near input node points
	for (i=0,z=0;i<linelist.GetSize();i++)
	{	
		a0.Set(nodelist[linelist[i].n0].x,nodelist[linelist[i].n0].y);
		a1.Set(nodelist[linelist[i].n1].x,nodelist[linelist[i].n1].y);
		z += (abs(a1-a0)/((double) linelist.GetSize()));
	}
	dL=z/LineFraction;

	// copy node list as it is;
	for(i=0;i<nodelist.GetSize();i++) nodelst.Add(nodelist[i]);

	// discretize input segments
	for(i=0;i<linelist.GetSize();i++)
	{
		// abuse the IsSelected flag to carry a notation
		// of which line or arc in the input geometry a
		// particular segment is associated with
		segm=linelist[i];
		segm.IsSelected=i;
		a0.Set(nodelist[linelist[i].n0].x,nodelist[linelist[i].n0].y);
		a1.Set(nodelist[linelist[i].n1].x,nodelist[linelist[i].n1].y);

		if (linelist[i].MaxSideLength==-1) k=1;
		else{
			z=abs(a1-a0);
			k=(int) ceil(z/linelist[i].MaxSideLength);
		}

		if (k==1) // default condition where discretization on line is not specified
		{
			if ((abs(a1-a0)<(3.*dL)) || (!bSmartMesh)) linelst.Add(segm); // line is too short to add extra points
			else{
				// add extra points at a distance of dL from the ends of the line.
				// this forces Triangle to finely mesh near corners
				for(j=0;j<3;j++)
				{
					if(j==0)
					{
						a2=a0+dL*(a1-a0)/abs(a1-a0);
						node.x=a2.re; node.y=a2.im;
						l=(int) nodelst.GetSize();
						nodelst.Add(node);
						segm.n0=linelist[i].n0;
						segm.n1=l;
						linelst.Add(segm);
					}

					if(j==1)
					{
						a2=a1+dL*(a0-a1)/abs(a1-a0);
						node.x=a2.re; node.y=a2.im;
						l=(int) nodelst.GetSize();
						nodelst.Add(node);
						segm.n0=l-1;
						segm.n1=l;
						linelst.Add(segm);
					}

					if(j==2)
					{
						l=(int) nodelst.GetSize()-1;
						segm.n0=l;
						segm.n1=linelist[i].n1;
						linelst.Add(segm);
					}
					
				}
			}
		}
		else{
			for(j=0;j<k;j++)
			{
				a2=a0+(a1-a0)*((double) (j+1))/((double) k);
				node.x=a2.re; node.y=a2.im;
				if(j==0){
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=linelist[i].n0;
					segm.n1=l;
					linelst.Add(segm);
				}
				else if(j==(k-1))
				{
					l=(int) nodelst.GetSize()-1;
					segm.n0=l;
					segm.n1=linelist[i].n1;
					linelst.Add(segm);
				}
				else{
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=l-1;
					segm.n1=l;
					linelst.Add(segm);
				}
			}
		}
	}

	// discretize input arc segments
	for(i=0;i<arclist.GetSize();i++)
	{
		segm.IsSelected=i+(int) linelist.GetSize();
		a2.Set(nodelist[arclist[i].n0].x,nodelist[arclist[i].n0].y);
		k=(int) ceil(arclist[i].ArcLength/arclist[i].MaxSideLength);
		segm.BoundaryMarker=arclist[i].BoundaryMarker;
		GetCircle(arclist[i],c,R);
		a1=exp(I*arclist[i].ArcLength*PI/(((double) k)*180.));

		if(k==1){
			segm.n0=arclist[i].n0;
			segm.n1=arclist[i].n1;
			linelst.Add(segm);
		}
		else for(j=0;j<k;j++)
		{
			a2=(a2-c)*a1+c;
			node.x=a2.re; node.y=a2.im;
			if(j==0){
				l=(int) nodelst.GetSize();
				nodelst.Add(node);
				segm.n0=arclist[i].n0;
				segm.n1=l;
				linelst.Add(segm);
			}
			else if(j==(k-1))
			{
				l=(int) nodelst.GetSize()-1;
				segm.n0=l;
				segm.n1=arclist[i].n1;
				linelst.Add(segm);
			}
			else{
				l=(int) nodelst.GetSize();
				nodelst.Add(node);
				segm.n0=l-1;
				segm.n1=l;
				linelst.Add(segm);
			}
		}
	}

	// create correct output filename;
	CString pn = GetPathName();
	CString plyname=pn.Left(pn.ReverseFind('.')) + ".poly";
	
	// check to see if we are ready to write a datafile;
	
	if ((fp=fopen(plyname,"wt"))==NULL){
		MsgBox("Couldn't write to specified .poly file");
		Undo();  UnselectAll();
		return FALSE;
	}
	
	// write out node list
	fprintf(fp,"%i	2	0	1\n",(int) nodelst.GetSize());
	for(i=0;i<nodelst.GetSize();i++)
	{
		fprintf(fp,"%i	%.17g	%.17g	%i\n",
			     i,nodelst[i].x,nodelst[i].y,0);
	}

	// write out segment list
	fprintf(fp,"%i	1\n",(int) linelst.GetSize());
	for(i=0;i<linelst.GetSize();i++)
	{
		t=-(linelst[i].IsSelected+2);
		fprintf(fp,"%i	%i	%i	%i\n",i,linelst[i].n0,linelst[i].n1,t);
	}

	// write out list of holes;
	for(i=0,j=0;i<blocklist.GetSize();i++)
		if((blocklist[i].BlockType=="<No Mesh>") || (blocklist[i].BlockType=="<Inf>")) j++;
	fprintf(fp,"%i\n",j);
	for(i=0,k=0;i<blocklist.GetSize();i++)
		if((blocklist[i].BlockType=="<No Mesh>") || (blocklist[i].BlockType=="<Inf>"))
		{
			fprintf(fp,"%i	%.17g	%.17g\n",k,blocklist[i].x,blocklist[i].y);
			k++;
		}

	// figure out a good default mesh size for block labels where 
	// mesh size isn't explicitly specified
	CComplex xx,yy;
	double DefaultMeshSize;
	if (nodelst.GetSize()>1)
	{
		xx=nodelst[0].CC(); yy=xx;
		for(k=0;k<nodelst.GetSize();k++)
		{
			if (nodelst[k].x<Re(xx)) xx.re=nodelst[k].x;
			if (nodelst[k].y<Im(xx)) xx.im=nodelst[k].y;
			if (nodelst[k].x>Re(yy)) yy.re=nodelst[k].x;
			if (nodelst[k].y>Im(yy)) yy.im=nodelst[k].y;
		}
		DefaultMeshSize=pow(abs(yy-xx)/BoundingBoxFraction,2.);
		if (!bSmartMesh) DefaultMeshSize=abs(yy-xx);
	}
	else DefaultMeshSize=-1;

	// write out regional attributes
	fprintf(fp,"%i\n",(int) blocklist.GetSize()-j);
	for(i=0,k=0;i<blocklist.GetSize();i++)
		if((blocklist[i].BlockType!="<No Mesh>") && (blocklist[i].BlockType!="<Inf>"))
		{
			fprintf(fp,"%i	%.17g	%.17g	",k,blocklist[i].x,blocklist[i].y);
			fprintf(fp,"%i	",k+1);
			if ((blocklist[i].MaxArea>0) && (blocklist[i].MaxArea<DefaultMeshSize))
				fprintf(fp,"%.17g\n",blocklist[i].MaxArea);
			else fprintf(fp,"%.17g\n",DefaultMeshSize);
			k++;
		}

	fclose(fp);

	//call triangle
	CString rootname="\"" + pn.Left(pn.ReverseFind('.')) + "\"";
	char CommandLine[512];
	sprintf(CommandLine,"\"%striangle.exe\" -p -P -j -q%f -e -A -a -z -Q -I %s",
		(const char *) BinDir,__min(MinAngle+MINANGLE_BUMP,MINANGLE_MAX), (const char *) rootname);

	STARTUPINFO StartupInfo = {0};
	PROCESS_INFORMATION ProcessInfo;
	StartupInfo.cb = sizeof(STARTUPINFO);
	StartupInfo.dwFlags = STARTF_USESHOWWINDOW | STARTF_FORCEOFFFEEDBACK;
	StartupInfo.wShowWindow =  SW_SHOWMINNOACTIVE;
	if (CreateProcess(NULL,CommandLine, NULL, NULL, FALSE,
		0, NULL, NULL, &StartupInfo, &ProcessInfo)){

		if(bLinehook==FALSE) WaitForSingleObject(ProcessInfo.hProcess, INFINITE);
		else{
			DWORD ExitCode;
			hProc=ProcessInfo.hProcess;
			do{
				GetExitCodeProcess(ProcessInfo.hProcess,&ExitCode);
				((CFemmApp *)AfxGetApp())->line_hook(lua,NULL);	
				Sleep(1);
			} while(ExitCode==STILL_ACTIVE);
			hProc=NULL;
		}

	}
	else
	{
		MsgBox("Couldn't spawn triangle.exe");
		Undo();  UnselectAll();
		return FALSE;
	}
	
	DWORD ExitCode;
	GetExitCodeProcess(
		ProcessInfo.hProcess,	// handle to the process 
		&ExitCode 				// address to receive termination status 
	);
	CloseHandle(ProcessInfo.hProcess);
	CloseHandle(ProcessInfo.hThread);
	if (ExitCode!=0)
	{
		MsgBox("Call to triangle was unsuccessful. Check for small angles.");
		Undo();  UnselectAll();
		return FALSE;
	}
//#endif

	// So far, so good.  Now, read back in the .edge file
	// to make sure the points in the segments and arc
	// segments are ordered in a consistent way so that
	// the (anti)periodic boundary conditions can be applied.

	//read meshlines;
	plyname=pn.Left(pn.ReverseFind('.')) + ".edge";
	if((fp=fopen(plyname,"rt"))==NULL){
		MsgBox("Call to triangle was unsuccessful");
		Undo();  UnselectAll();
		return FALSE;
	}
	fgets(instring,1024,fp);
	sscanf(instring,"%i",&k);
	UnselectAll();	// abuse IsSelected again to keep a
					// tally of how many subsegments each
					// entity is sliced into.
	
	ptlst.SetSize(linelist.GetSize()+arclist.GetSize());
	for(i=0;i<ptlst.GetSize();i++) ptlst[i].t=0;

	for(i=0;i<k;i++)
	{
		fgets(instring,1024,fp);
		sscanf(instring,"%i	%i	%i	%i",&l,&n0,&n1,&j);
		if(j!=0)
		{
			j=-(j+2); // convert back to the `right' numbering

			// store a reference line that we can use to
			// determine whether or not this is a
			// boundary segment w/out re-running triangle.
			if (ptlst[j].t==0)
			{
				ptlst[j].t=1;
				if(n0<n1){
					ptlst[j].x=n0;
					ptlst[j].y=n1;
				}
				else{
					ptlst[j].x=n1;
					ptlst[j].y=n0;
				}
			}

			if(j<linelist.GetSize())
			{
				// deal with segments
				linelist[j].IsSelected++;
				
				if((linelist[j].n0==n1) || (linelist[j].n1==n0))
				{
					t=linelist[j].n0;
					linelist[j].n0=linelist[j].n1;
					linelist[j].n1=t;
				}
			}
			else{
				// deal with arc segments;
				// Can't just flip the point order with
				// impunity in the arc segments, so we flip
				// a marker which denotes which side the
				// normal is on.
			
				j=j-(int) linelist.GetSize();
				arclist[j].IsSelected++;
				if((arclist[j].n0==n1) || (arclist[j].n1==n0))
					arclist[j].NormalDirection=FALSE;
				if((arclist[j].n0==n0) || (arclist[j].n1==n1))
					arclist[j].NormalDirection=TRUE;
			}
		}
	}
	fclose(fp);

	// figure out which segments / arcsegments are on the
	// boundary and force an appropriate mesh density on 
	// these based on how many divisions are in the first
	// trial meshing of the domain.

	// paw through the element list to find out how many
	// elements each reference segment appears in.  If a 
	// segment is on the boundary, it ought to appear in just
	// one element.  Otherwise, it appears in two.
	plyname=pn.Left(pn.ReverseFind('.')) + ".ele";
	if((fp=fopen(plyname,"rt"))==NULL){
		MsgBox("Call to triangle was unsuccessful");
		Undo();  UnselectAll();
		return FALSE;
	}
	fgets(instring,1024,fp);
	sscanf(instring,"%i",&k);
	for(i=0;i<k;i++)
	{
		fgets(instring,1024,fp);
		sscanf(instring,"%i	%i	%i	%i",&j,&n0,&n1,&n2);
		// Sort out the three nodes...
		if (n0>n1) { n=n0; n0=n1; n1=n; }
		if (n1>n2) { n=n1; n1=n2; n2=n; }
		if (n0>n1) { n=n0; n0=n1; n1=n; }

		// now, check to see if any of the test segments
		// are sides of this node...
		for(j=0;j<ptlst.GetSize();j++)
		{
			if ((n0==ptlst[j].x) && (n1==ptlst[j].y)) ptlst[j].t--;
			if ((n0==ptlst[j].x) && (n2==ptlst[j].y)) ptlst[j].t--;
			if ((n1==ptlst[j].x) && (n2==ptlst[j].y)) ptlst[j].t--;
		}
	}
	fclose(fp);

	// impose "new" mesh constraints on bdry arcs and segments....
	for(i=0;i<linelist.GetSize();i++)
	{
		if (ptlst[i].t==0) linelist[i].MaxSideLength=
			LineLength(i)/((double) linelist[i].IsSelected);
	}
	for(i=0;i<arclist.GetSize();i++)
	{
		if (ptlst[i+linelist.GetSize()].t==0){
			// alter maxsidelength, but do it in such
			// a way that it carries only 4 significant
			// digits.  There's no use in carrying double
			// precision here, because it looks crappy
			// when you open up the arc segment to see
			// its properties.  //!!!
			char kludge[32];
			double newMaxSideLength;
			newMaxSideLength=arclist[i].ArcLength/((double) arclist[i].IsSelected);
			sprintf(kludge,"%.1e",newMaxSideLength);
			sscanf(kludge,"%lf",&newMaxSideLength);

			arclist[i].MaxSideLength=newMaxSideLength;
		}
	}

		ptlst.RemoveAll();	
	
	// Search through defined bc's for pbcs and ages;
	// Allocate space to store their properties if they are detected
	for(i=0;i<lineproplist.GetSize();i++)
	{
		// pbc
		if ((lineproplist[i].BdryFormat==4) ||
			(lineproplist[i].BdryFormat==5)){
			pbc.BdryName=lineproplist[i].BdryName;
			pbc.BdryFormat=lineproplist[i].BdryFormat-4; // 0 for pbc, 1 for apbc
			pbclst.Add(pbc);
		}

		// age
		if ((lineproplist[i].BdryFormat==6) || (lineproplist[i].BdryFormat==7))
		{
			// only add an AGE to the list if it's actually being used
			for(j=0,k=0;j<arclist.GetSize();j++)
				if (arclist[j].BoundaryMarker==lineproplist[i].BdryName) k++;
			if (k>1)
			{
				age.BdryName=lineproplist[i].BdryName;
				age.BdryFormat=lineproplist[i].BdryFormat-6; // 0 for pbc, 1 for apbc
				age.InnerAngle=lineproplist[i].InnerAngle;
				age.OuterAngle=lineproplist[i].OuterAngle;
				agelst.Add(age);
			}
		}
	}

	// make sure all Air Gap Element arcs have the same discretization
	// for each arc associated with a particular Air Gap Element...

	// find out the total arc length and arc elements
	// corresponding ot each lineproplist entry
	for(i=0;i<arclist.GetSize();i++)
	{
		if (arclist[i].BoundaryMarker!="<None>")
		{
			for(j=0;j<agelst.GetSize();j++)
			{
				
				if (arclist[i].BoundaryMarker==agelst[j].BdryName)
				{
					agelst[j].totalArcLength += arclist[i].ArcLength;
					agelst[j].totalArcElements += arclist[i].IsSelected;
					
					GetCircle(arclist[i],agelst[j].agc,R);
					if (agelst[j].ro==0)
					{
						agelst[j].ri=R;
						agelst[j].ro=R;
					}
					if (R>agelst[j].ro) agelst[j].ro=R;
					if (R<agelst[j].ri) agelst[j].ri=R;

					break;
				}
			} 
		}
	}

	// cycle through AGEs and fix constituent arcs so that all arcs have the same discretization
	for (i=0;i<agelst.GetSize();i++)
	{
		if (agelst[i].totalArcLength>0) // if the AGE is actually in play
		{
			char kludge[32];
			double myMaxSideLength,altMaxSideLength;

			myMaxSideLength=agelst[i].totalArcLength/agelst[i].totalArcElements;
			agelst[i].totalArcLength/=2;	// this is now the angle spanned by the AGE

			// however, don't want long, skinny air gap elements.  Impose some limits
			// based on the inner and outer radii;
			altMaxSideLength=(360./PI)*(agelst[i].ro-agelst[i].ri)/(agelst[i].ro+agelst[i].ri);
			if (altMaxSideLength<myMaxSideLength) myMaxSideLength=altMaxSideLength;
			sprintf(kludge,"%.1e",myMaxSideLength);
			sscanf(kludge,"%lf",&myMaxSideLength);

			// apply new side length to all arcs in this AGE
			for(j=0;j<arclist.GetSize();j++)
				if (arclist[j].BoundaryMarker==agelst[i].BdryName) 
					arclist[j].MaxSideLength=myMaxSideLength;
		}
	}

	// and perform a quick error check; AGE BCs can't be applied to segments (at least yet)
	for (i=0;i<linelist.GetSize();i++)
	{
		if (linelist[i].BoundaryMarker!="<None>")
		{
			for(j=0;j<agelst.GetSize();j++)
			{
				
				if (linelist[i].BoundaryMarker==agelst[j].BdryName)
				{
					MsgBox("Can't apply Air Gap Element BCs to line segments");
					Undo();  
					UnselectAll();
					return FALSE;
				}
			} 
		}
	}

		// want to impose explicit discretization only on
		// the boundary arcs and segments.  After the meshing
		// is done, spacing on boundary segments should be
		// restored to the value that was there before meshing
		// was called, but the arc segments should keep the
		// "new" MaxSideLength--this is used in other places
		// and must always be consistent with the the mesh.

	
	// Now, do a shitload of checking to make sure that
	// the PBCs haven't been defined by the user
	// in a messed up way.

	for(i=0;i<linelist.GetSize();i++)
	{
		for(j=0;j<pbclst.GetSize();j++)
		{
			if (pbclst[j].BdryName==linelist[i].BoundaryMarker)
			{
				// A pbc or apbc can only be applied to 2 segs
				// at a time.  If it is applied to multiple segs
				// at the same time, flag it and kick it out.
				if (pbclst[j].nseg==2)
				{
					MsgBox("An (anti)periodic BC is assigned to more than two segments");
					Undo();  UnselectAll();
					return FALSE;
				}
				pbclst[j].seg[pbclst[j].nseg]=i;
				pbclst[j].nseg++;
			}
		}
	}
	
	for(i=0;i<arclist.GetSize();i++)
	{
		for(j=0;j<pbclst.GetSize();j++)
		{
			if (pbclst[j].BdryName==arclist[i].BoundaryMarker)
			{
				// A pbc or apbc can only be applied to 2 arcs
				// at a time.  If it is applied to multiple arcs
				// at the same time, flag it and kick it out.
				if (pbclst[j].narc==2)
				{
					MsgBox("An (anti)periodic BC is assigned to more than two arcs");
					Undo();  UnselectAll();
					return FALSE;
				}
				pbclst[j].seg[pbclst[j].narc]=i;
				pbclst[j].narc++;
			}
		}
	}

	j=0;
	while(j<pbclst.GetSize())
	{
		// check for a bc that is a mix of arcs and segments.
		// this is an error, and it should get flagged.
		if ((pbclst[j].nseg>0) && (pbclst[j].narc>0))
		{
			MsgBox("Can't mix arcs and segments for (anti)periodic BCs");
			Undo();  UnselectAll();
			return FALSE;
		}

		
		// remove any periodic BC's that aren't actually in play
		if((pbclst[j].nseg<2) && (pbclst[j].narc<2)) pbclst.RemoveAt(j);
		else j++;
	}

	for(j=0;j<pbclst.GetSize();j++)
	{
		// check to see if adjoining entries are applied
		// to objects of compatible size/shape, and
		// reconcile meshing on the objects.
		
		// for segments:
		if(pbclst[j].nseg>0){
			
			// make sure that lines are pretty much the same length
			if(fabs(LineLength(pbclst[j].seg[0])
		           -LineLength(pbclst[j].seg[1]))>1.e-06)
			{
				MsgBox("(anti)periodic BCs applied to dissimilar segments");
				Undo();  UnselectAll();
				return FALSE;
			}
			
			// make sure that both lines have the same spacing
			double len1,len2,len;
			len1=linelist[pbclst[j].seg[0]].MaxSideLength;
			len2=linelist[pbclst[j].seg[1]].MaxSideLength;
			
			if(len1<=0) len1=len2;
			if(len2<=0) len2=len1;
			len=min(len1,len2);

			linelist[pbclst[j].seg[0]].MaxSideLength=len;
			linelist[pbclst[j].seg[1]].MaxSideLength=len;
		}

		// for arc segments:
		if(pbclst[j].narc>0){
			
			// make sure that arcs are pretty much the 
			// same arc length
			if(fabs(arclist[pbclst[j].seg[0]].ArcLength
		           -arclist[pbclst[j].seg[1]].ArcLength)>1.e-06)
			{
				MsgBox("(anti)periodic BCs applied to dissimilar arc segments");
				Undo();  UnselectAll();
				return FALSE;
			}

			// make sure that both lines have the same spacing
			double len1,len2,len;
			len1=arclist[pbclst[j].seg[0]].MaxSideLength;
			len2=arclist[pbclst[j].seg[1]].MaxSideLength;
	
			len=min(len1,len2);

			arclist[pbclst[j].seg[0]].MaxSideLength=len;
			arclist[pbclst[j].seg[1]].MaxSideLength=len;
		}
	}

	// write out new poly and write out adjacent
	// boundary nodes in a separate .pbc file.
	
	// kludge things a bit and use IsSelected to denote
	// whether or not a line or arc has already been processed.
	UnselectAll();
	nodelst.RemoveAll();
	linelst.RemoveAll();

	// first, add in existing nodes
	for(n=0;n<nodelist.GetSize();n++) nodelst.Add(nodelist[n]);

	for(n=0;n<pbclst.GetSize();n++)
	{
		if (pbclst[n].nseg!=0) // if this pbc is a line segment...
		{
			int s0,s1;
			CNode node0,node1;

			s0=pbclst[n].seg[0];
			s1=pbclst[n].seg[1];
			linelist[s0].IsSelected=TRUE;
			linelist[s1].IsSelected=TRUE;
			
			// make is so that first point on first line
			// maps to first point on second line...
			t=linelist[s1].n1;
			linelist[s1].n1=linelist[s1].n0;
			linelist[s1].n0=t;

			// store number of sub-segments in k
			if (linelist[s0].MaxSideLength==-1) k=1;
			else{
				a0=nodelist[linelist[s0].n0].CC();
				a1=nodelist[linelist[s0].n1].CC();
				b0=nodelist[linelist[s1].n0].CC();
				b1=nodelist[linelist[s1].n1].CC();
				z=abs(a1-a0);
				k=(int) ceil(z/linelist[s0].MaxSideLength);
			}

			// add segment end points to the list;
			pt.x=linelist[s0].n0;
			pt.y=linelist[s1].n0;
			pt.t=pbclst[n].BdryFormat;
			ptlst.Add(pt);
			pt.x=linelist[s0].n1;
			pt.y=linelist[s1].n1;
			pt.t=pbclst[n].BdryFormat;
			ptlst.Add(pt);
	
			if (k==1){
				// catch the case in which the line
				// doesn't get subdivided.
				linelst.Add(linelist[s0]);
				linelst.Add(linelist[s1]);
			}
			else{
				segm=linelist[s0];
				for(j=0;j<k;j++)
				{
					a2=a0+(a1-a0)*((double) (j+1))/((double) k);
					b2=b0+(b1-b0)*((double) (j+1))/((double) k);
					node0.x=a2.re; node0.y=a2.im;
					node1.x=b2.re; node1.y=b2.im;
					if(j==0){
						l=(int) nodelst.GetSize();
						nodelst.Add(node0);
						segm.n0=linelist[s0].n0;
						segm.n1=l;
						linelst.Add(segm);
						pt.x=l;

						l=(int) nodelst.GetSize();
						nodelst.Add(node1);
						segm.n0=linelist[s1].n0;
						segm.n1=l;
						linelst.Add(segm);
						pt.y=l;

						pt.t=pbclst[n].BdryFormat;
						ptlst.Add(pt);
					}
					else if(j==(k-1))
					{
						// last subdivision--no ptlst
						// entry associated with this one.
						l=(int) nodelst.GetSize()-2;
						segm.n0=l;
						segm.n1=linelist[s0].n1;
						linelst.Add(segm);

						l=(int) nodelst.GetSize()-1;
						segm.n0=l;
						segm.n1=linelist[s1].n1;
						linelst.Add(segm);
					}
					else{
						l=(int) nodelst.GetSize();
						
						nodelst.Add(node0);
						nodelst.Add(node1);

						segm.n0=l-2;
						segm.n1=l;
						linelst.Add(segm);

						segm.n0=l-1;
						segm.n1=l+1;
						linelst.Add(segm);
						
						pt.x=l;
						pt.y=l+1;
						pt.t=pbclst[n].BdryFormat;
						ptlst.Add(pt);
					}
				}
			}
		}
		else{  // if this pbc is an arc segment...
		
			int s0,s1;
			int p0[2],p1[2];
			CNode node0,node1;
			CComplex bgn0,bgn1,c0,c1,d0,d1;
			double r0,r1;
			
			s0=pbclst[n].seg[0];
			s1=pbclst[n].seg[1];
			arclist[s0].IsSelected=TRUE;
			arclist[s1].IsSelected=TRUE;

			k=(int) ceil(arclist[s0].ArcLength/arclist[s0].MaxSideLength);
			segm.BoundaryMarker=arclist[s0].BoundaryMarker;
			GetCircle(arclist[s0],c0,r0);
			GetCircle(arclist[s1],c1,r1);

			if (arclist[s0].NormalDirection==0){ 
				bgn0=nodelist[arclist[s0].n0].CC();
				d0=exp(I*arclist[s0].ArcLength*PI/(((double) k)*180.));
				p0[0]=arclist[s0].n0;
				p0[1]=arclist[s0].n1;
			}
			else{
				bgn0=nodelist[arclist[s0].n1].CC();
				d0=exp(-I*arclist[s0].ArcLength*PI/(((double) k)*180.));
				p0[0]=arclist[s0].n1;
				p0[1]=arclist[s0].n0;
			}
	
			if (arclist[s1].NormalDirection!=0){ 
				bgn1=nodelist[arclist[s1].n0].CC();
				d1=exp(I*arclist[s1].ArcLength*PI/(((double) k)*180.));
				p1[0]=arclist[s1].n0;
				p1[1]=arclist[s1].n1;
			}
			else{
				bgn1=nodelist[arclist[s1].n1].CC();
				d1=exp(-I*arclist[s1].ArcLength*PI/(((double) k)*180.));
				p1[0]=arclist[s1].n1;
				p1[1]=arclist[s1].n0;
			}

			// add arc segment end points to the list;
			pt.x=p0[0]; pt.y=p1[0]; pt.t=pbclst[n].BdryFormat;
			ptlst.Add(pt);
			pt.x=p0[1]; pt.y=p1[1]; pt.t=pbclst[n].BdryFormat;
			ptlst.Add(pt);
	
			if (k==1){

				// catch the case in which the line
				// doesn't get subdivided.
				segm.n0=p0[0]; segm.n1=p0[1];
				linelst.Add(segm);
				segm.n0=p1[0]; segm.n1=p1[1];
				linelst.Add(segm);
			}
			else{
				for(j=0;j<k;j++)
				{
					bgn0=(bgn0-c0)*d0+c0;
					node0.x=bgn0.re; node0.y=bgn0.im;

					bgn1=(bgn1-c1)*d1+c1;
					node1.x=bgn1.re; node1.y=bgn1.im;

					if(j==0){
						l=(int) nodelst.GetSize();
						nodelst.Add(node0);
						segm.n0=p0[0];
						segm.n1=l;
						linelst.Add(segm);
						pt.x=l;

						l=(int) nodelst.GetSize();
						nodelst.Add(node1);
						segm.n0=p1[0];
						segm.n1=l;
						linelst.Add(segm);
						pt.y=l;

						pt.t=pbclst[n].BdryFormat;
						ptlst.Add(pt);
					}
					else if(j==(k-1))
					{
						// last subdivision--no ptlst
						// entry associated with this one.
						l=(int) nodelst.GetSize()-2;
						segm.n0=l;
						segm.n1=p0[1];
						linelst.Add(segm);

						l=(int) nodelst.GetSize()-1;
						segm.n0=l;
						segm.n1=p1[1];
						linelst.Add(segm);
					}
					else{
						l=(int) nodelst.GetSize();
						
						nodelst.Add(node0);
						nodelst.Add(node1);

						segm.n0=l-2;
						segm.n1=l;
						linelst.Add(segm);

						segm.n0=l-1;
						segm.n1=l+1;
						linelst.Add(segm);
						
						pt.x=l;
						pt.y=l+1;
						pt.t=pbclst[n].BdryFormat;
						ptlst.Add(pt);
					}
				}
				
			}
		}
	}

	// Now, discretize arcs that are part of an AGE
	for(n=0;n<agelst.GetSize();n++)
	{
		CArray <int,int> myVector;
		myVector.RemoveAll();

		z = (agelst[n].ro + agelst[n].ri)/2.;

		for(i=0;i<arclist.GetSize();i++)
		if((arclist[i].IsSelected==FALSE) && (arclist[i].BoundaryMarker==agelst[n].BdryName)){
			arclist[i].IsSelected=TRUE;
			a2.Set(nodelist[arclist[i].n0].x,nodelist[arclist[i].n0].y);
			k=(int) ceil(arclist[i].ArcLength/arclist[i].MaxSideLength);
			segm.BoundaryMarker=arclist[i].BoundaryMarker;
			GetCircle(arclist[i],c,R);
			a1=exp(I*arclist[i].ArcLength*PI/(((double) k)*180.));

			// insert the starting node
			if (R>z) // on outer radius
				myVector.Add(arclist[i].n0);
			else	// on inner radius
				myVector.InsertAt(0,arclist[i].n0); 

			if(k==1){
				segm.n0=arclist[i].n0;
				segm.n1=arclist[i].n1;
				linelst.Add(segm);
			}
			else for(j=0;j<k;j++)
			{
				a2=(a2-c)*a1+c;
				node.x=a2.re; node.y=a2.im;
				if(j==0){
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=arclist[i].n0;
					segm.n1=l;
					linelst.Add(segm);

					// insert newly created node
					if (R>z) // on outer radius
						myVector.Add(l);
					else	// on inner radius
						myVector.InsertAt(0,l); 
				}
				else if(j==(k-1))
				{
					l=(int) nodelst.GetSize()-1;
					segm.n0=l;
					segm.n1=arclist[i].n1;
					linelst.Add(segm);
				}
				else{
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=l-1;
					segm.n1=l;
					linelst.Add(segm);

					// insert newly created node
					if (R>z) // on outer radius
						myVector.Add(l);
					else	// on inner radius
						myVector.InsertAt(0,l); 

				}
			}
		}

		agelst[n].node=(int *)calloc(myVector.GetSize()+1,sizeof(int));
		agelst[n].node[0]=(int) myVector.GetSize();
		for(k=0;k<myVector.GetSize();k++) agelst[n].node[k+1]=myVector[k];
	}

	// Then, do the rest of the lines and arcs in the
	// "normal" way and write .poly file.

	// discretize input segments
	for(i=0;i<linelist.GetSize();i++)
	if(linelist[i].IsSelected==FALSE){			
		
		a0.Set(nodelist[linelist[i].n0].x,nodelist[linelist[i].n0].y);
		a1.Set(nodelist[linelist[i].n1].x,nodelist[linelist[i].n1].y);
		if (linelist[i].MaxSideLength==-1) k=1;
		else{
			z=abs(a1-a0);
			k=(int) ceil(z/linelist[i].MaxSideLength);
		}

		segm=linelist[i];
		if (k==1) // default condition where discretization on line is not specified
		{
			if ((abs(a1-a0)<(3.*dL)) || (!bSmartMesh)) linelst.Add(segm); // line is too short to add extra points
			else{
				// add extra points at a distance of dL from the ends of the line.
				// this forces Triangle to finely mesh near corners
				for(j=0;j<3;j++)
				{
					if(j==0)
					{
						a2=a0+dL*(a1-a0)/abs(a1-a0);
						node.x=a2.re; node.y=a2.im;
						l=(int) nodelst.GetSize();
						nodelst.Add(node);
						segm.n0=linelist[i].n0;
						segm.n1=l;
						linelst.Add(segm);
					}

					if(j==1)
					{
						a2=a1+dL*(a0-a1)/abs(a1-a0);
						node.x=a2.re; node.y=a2.im;
						l=(int) nodelst.GetSize();
						nodelst.Add(node);
						segm.n0=l-1;
						segm.n1=l;
						linelst.Add(segm);
					}

					if(j==2)
					{
						l=(int) nodelst.GetSize()-1;
						segm.n0=l;
						segm.n1=linelist[i].n1;
						linelst.Add(segm);
					}
					
				}
			}
		}
		else{
			for(j=0;j<k;j++)
			{
				a2=a0+(a1-a0)*((double) (j+1))/((double) k);
				node.x=a2.re; node.y=a2.im;
				if(j==0){
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=linelist[i].n0;
					segm.n1=l;
					linelst.Add(segm);
				}
				else if(j==(k-1))
				{
					l=(int) nodelst.GetSize()-1;
					segm.n0=l;
					segm.n1=linelist[i].n1;
					linelst.Add(segm);
				}
				else{
					l=(int) nodelst.GetSize();
					nodelst.Add(node);
					segm.n0=l-1;
					segm.n1=l;
					linelst.Add(segm);
				}
			}
		}
	}

	// discretize input arc segments
	for(i=0;i<arclist.GetSize();i++)
	if(arclist[i].IsSelected==FALSE){
		a2.Set(nodelist[arclist[i].n0].x,nodelist[arclist[i].n0].y);
		k=(int) ceil(arclist[i].ArcLength/arclist[i].MaxSideLength);
		segm.BoundaryMarker=arclist[i].BoundaryMarker;
		GetCircle(arclist[i],c,R);
		a1=exp(I*arclist[i].ArcLength*PI/(((double) k)*180.));

		if(k==1){
			segm.n0=arclist[i].n0;
			segm.n1=arclist[i].n1;
			linelst.Add(segm);
		}
		else for(j=0;j<k;j++)
		{
			a2=(a2-c)*a1+c;
			node.x=a2.re; node.y=a2.im;
			if(j==0){
				l=(int) nodelst.GetSize();
				nodelst.Add(node);
				segm.n0=arclist[i].n0;
				segm.n1=l;
				linelst.Add(segm);
			}
			else if(j==(k-1))
			{
				l=(int) nodelst.GetSize()-1;
				segm.n0=l;
				segm.n1=arclist[i].n1;
				linelst.Add(segm);
			}
			else{
				l=(int) nodelst.GetSize();
				nodelst.Add(node);
				segm.n0=l-1;
				segm.n1=l;
				linelst.Add(segm);
			}
		}
	}


	// create correct output filename;
	pn = GetPathName();
	plyname=pn.Left(pn.ReverseFind('.')) + ".poly";
	
	// check to see if we are ready to write a datafile;
	
	if ((fp=fopen(plyname,"wt"))==NULL){
		MsgBox("Couldn't write to specified .poly file");
		Undo();  UnselectAll();
		return FALSE;
	}
	
	// write out node list
	fprintf(fp,"%i	2	0	1\n",(int) nodelst.GetSize());
	for(i=0;i<nodelst.GetSize();i++)
	{
		for(j=0,t=0;j<nodeproplist.GetSize();j++)
				if(nodeproplist[j].PointName==nodelst[i].BoundaryMarker) t=j+2;
		fprintf(fp,"%i	%.17g	%.17g	%i\n",i,nodelst[i].x,nodelst[i].y,t);
	}

	// write out segment list
	fprintf(fp,"%i	1\n",(int) linelst.GetSize());
	for(i=0;i<linelst.GetSize();i++)
	{
		for(j=0,t=0;j<lineproplist.GetSize();j++)
				if(lineproplist[j].BdryName==linelst[i].BoundaryMarker) t=-(j+2);
		fprintf(fp,"%i	%i	%i	%i\n",i,linelst[i].n0,linelst[i].n1,t);
	}

	// write out list of holes;
	for(i=0,j=0;i<blocklist.GetSize();i++)
		if(blocklist[i].BlockType=="<No Mesh>") j++;
	fprintf(fp,"%i\n",j);
	for(i=0,k=0;i<blocklist.GetSize();i++)
		if(blocklist[i].BlockType=="<No Mesh>")
		{
			fprintf(fp,"%i	%.17g	%.17g\n",k,blocklist[i].x,blocklist[i].y);
			k++;
		}
	
	// write out regional attributes
	fprintf(fp,"%i\n",(int) blocklist.GetSize()-j);
	for(i=0,k=0;i<blocklist.GetSize();i++)
		if(blocklist[i].BlockType!="<No Mesh>")
		{
			fprintf(fp,"%i	%.17g	%.17g	",k,blocklist[i].x,blocklist[i].y);
			fprintf(fp,"%i	",k+1);
			if ((blocklist[i].MaxArea>0) && (blocklist[i].MaxArea<DefaultMeshSize))
				fprintf(fp,"%.17g\n",blocklist[i].MaxArea);
			else fprintf(fp,"%.17g\n",DefaultMeshSize);
			k++;
		}
	fclose(fp);

	// Make sure to prune out any duplications in the ptlst	
	for(k=0;k<ptlst.GetSize();k++) ptlst[k].Order();
	k=0;
	while((k+1) < ptlst.GetSize())
	{
		j=k+1;
		while(j < ptlst.GetSize())
		{
			if((ptlst[k].x==ptlst[j].x) && (ptlst[k].y==ptlst[j].y))
				ptlst.RemoveAt(j);
			else j++;
		}
		k++;
	}

	// write out a pbc file containing a list of linked nodes and air gap element info
	plyname=pn.Left(pn.ReverseFind('.')) + ".pbc";
	if ((fp=fopen(plyname,"wt"))==NULL){
		MsgBox("Couldn't write to specified .pbc file");
		Undo();  UnselectAll();
		return FALSE;
	}
	fprintf(fp,"%i\n",(int) ptlst.GetSize());
	for(k=0;k<ptlst.GetSize();k++) 
		fprintf(fp,"%i	%i	%i	%i\n",k,ptlst[k].x,ptlst[k].y,ptlst[k].t);

	fprintf(fp,"%i\n",(int) agelst.GetSize());
	for(k=0;k<agelst.GetSize();k++) 
	{	
		double dtta;
		CArray<CQuadPoint,CQuadPoint&> InnerRing;
		CArray<CQuadPoint,CQuadPoint&> OuterRing;
		InnerRing.RemoveAll();
		OuterRing.RemoveAll();

		n=agelst[k].node[0]/2;
		dtta = agelst[k].totalArcLength/n;
		n0=(int) round(360./dtta); // total elements in a 360deg annular ring;
		n1=(int) round(360./agelst[k].totalArcLength); // number of copied segments
		
		// Should do some consistency checking here; 
		//   totalArcLength*n1 should equal 360
		//   no*dtta should equal 360
		//   if antiperiodic, n1 should be an even number
		//   otherwise, throw error message, clean up, and return

		InnerRing.SetSize(n0);
		OuterRing.SetSize(n0);

		// map each bdry point onto points on the ring;
		int kk;
		for(j=0,kk=0;j<n1;j++)  // do each slice
		{
			if ((agelst[k].BdryFormat==1) && (j % 2 != 0)) dL=-1; // antiperiodic
			else dL=1;

			a1=exp(I*(j*agelst[k].totalArcLength+agelst[k].InnerAngle)*DEGREE);
			a2=exp(I*(j*agelst[k].totalArcLength+agelst[k].OuterAngle)*DEGREE);
			for(i=1;i<=n;i++)
			{
				a0=a1*(nodelst[agelst[k].node[i]].CC()-agelst[k].agc); // position of the shifted mesh node
				z=toDegrees(a0)/dtta;

				InnerRing[kk].n0=agelst[k].node[i];
				InnerRing[kk].w0=z;
				InnerRing[kk].w1=dL;
			
				a0=a2*(nodelst[agelst[k].node[i+n]].CC()-agelst[k].agc); // position of the shifted mesh node
				z=toDegrees(a0)/dtta;

				OuterRing[kk].n0=agelst[k].node[i+n];
				OuterRing[kk].w0=z;
				OuterRing[kk].w1=dL;

				kk++;
			}
		}

		// InnerRing and OuterRing contain a list of boundary nodes, but the aren't yet properly sorted.
		// Sort out the rings based on the angle of the points in the ring
		for(int ii=0;ii<n0;ii++)
		{
			int bDone=1;
			CQuadPoint qq;

			for(int jj=0;jj<(n0-1);jj++)
			{
				if (InnerRing[jj].w0 > InnerRing[jj+1].w0)
				{
					qq=InnerRing[jj];
					InnerRing[jj]=InnerRing[jj+1];
					InnerRing[jj+1]=qq;
					bDone=0;
				}
			}
			if (bDone) break;
		}

		for(int ii=0;ii<n0;ii++)
		{
			int bDone=1;
			CQuadPoint qq;

			for(int jj=0;jj<(n0-1);jj++)
			{
				if (OuterRing[jj].w0 > OuterRing[jj+1].w0)
				{
					qq=OuterRing[jj];
					OuterRing[jj]=OuterRing[jj+1];
					OuterRing[jj+1]=qq;
					bDone=0;
				}
			}
			if (bDone) break;
		}

		// print out AGE definition
		fprintf(fp,"\"%s\"\n",agelst[k].BdryName.GetString());
		fprintf(fp,"%i %.17g %.17g %.17g %.17g %.17g %.17g %.17g %i %.17g %.17g\n",
			agelst[k].BdryFormat,agelst[k].InnerAngle,agelst[k].OuterAngle,
			agelst[k].ri,agelst[k].ro,agelst[k].totalArcLength,
			Re(agelst[k].agc),Im(agelst[k].agc),n,
			InnerRing[0].w0,OuterRing[0].w0);

		for(i=0;i<=n;i++)
		{
			int p0,p1;

			p1=i; if(p1==n0) p1=0;
			p0=p1-1; if(p0<0) p0=n0+p0;

			// ring points that bracket points in the annulus mesh 
			// and their sign, for the purposes of periodicity/antiperiodicity
			fprintf(fp,"%i %g %i %g %i %g %i %g\n",
				InnerRing[p0].n0, InnerRing[p0].w1,
				InnerRing[p1].n0, InnerRing[p1].w1,
				OuterRing[p0].n0, OuterRing[p0].w1,
				OuterRing[p1].n0, OuterRing[p1].w1);
		}

/*		
		fprintf(fp,"%s\n",agelst[k].BdryName);
		fprintf(fp,"%i %.17g %.17g %.17g %.17g %.17g %.17g %.17g %i\n",
			agelst[k].BdryFormat,agelst[k].InnerAngle,agelst[k].OuterAngle,
			agelst[k].ri,agelst[k].ro,agelst[k].totalArcLength,
			Re(agelst[k].agc),Im(agelst[k].agc),n);
		for(i=1;i<=n;i++)
			fprintf(fp,"%i %i\n",agelst[k].node[i],agelst[k].node[n+i]); */

		


	}

	fclose(fp);

	// call triangle with -Y flag.

	rootname="\"" + pn.Left(pn.ReverseFind('.')) + "\"";
	sprintf(CommandLine,"\"%striangle.exe\" -p -P -j -q%f -e -A -a -z -Q -I -Y %s",
		(const char *) BinDir,__min(MinAngle+MINANGLE_BUMP,MINANGLE_MAX), (const char *) rootname);

	StartupInfo.cb = sizeof(STARTUPINFO);
	StartupInfo.dwFlags = STARTF_USESHOWWINDOW | STARTF_FORCEOFFFEEDBACK;
	StartupInfo.wShowWindow =  SW_SHOWMINNOACTIVE;
	if (CreateProcess(NULL,CommandLine, NULL, NULL, FALSE,
		0, NULL, NULL, &StartupInfo, &ProcessInfo)){

		if(bLinehook==FALSE) WaitForSingleObject(ProcessInfo.hProcess, INFINITE);
		else{
			DWORD ExitCode;
			hProc=ProcessInfo.hProcess;
			do{
				GetExitCodeProcess(ProcessInfo.hProcess,&ExitCode);
				((CFemmApp *)AfxGetApp())->line_hook(lua,NULL);	
				Sleep(1);
			} while(ExitCode==STILL_ACTIVE);
			hProc=NULL;
		}

	}
	else
	{
		MsgBox("Couldn't spawn triangle.exe");
		Undo();  UnselectAll();
		return FALSE;
	}
	
	GetExitCodeProcess(
		ProcessInfo.hProcess,	// handle to the process 
		&ExitCode 				// address to receive termination status 
	);
	CloseHandle(ProcessInfo.hProcess);
	CloseHandle(ProcessInfo.hThread);
	if (ExitCode!=0)
	{
		MsgBox("Call to triangle was unsuccessful");
		Undo();  UnselectAll();
		return FALSE;
	}

	UnselectAll();

	// Now restore boundary segment discretizations that have
	// been mucked up in the process...
	for(i=0;i<linelist.GetSize();i++)
		linelist[i]=undolinelist[i];
	for(i=0;i<arclist.GetSize();i++)
	{
		arclist[i].mySideLength=arclist[i].MaxSideLength;
		arclist[i].MaxSideLength=undoarclist[i].MaxSideLength;
	}
	
	// and save the latest version of the document to make sure
	// any changes to arc discretization get propagated into
	// the solution description....
	OnSaveDocument(pn);

	return TRUE;
}