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RE: [femm] FEMM and LUA



Robin,

At 08:53 13/09/01 +0100, you wrote:
There is no direct way at the moment to kill a running script. It would be
quite easy to add 'a simple hack' to kill scripts but I think this would
result in memory leaks. The lua stack should be unwound properly which is
down really to the lua side of things.

It's a debugging thing really. The problem comes is if you have a script with loops in it that is doing lots of things it can take a long time to run. If you have made a mistake (usually something trivial which doesn't produce an error and consequently has not been spotted before) it is difficult to stop the process in any straightforward way and you end up waiting for the process to finish. It's annoying more than anything else.


I looked at a prog called EditPlus but it was shareware (it did very similar
things) to what you describe.

There is another one called Enigma which is freeware which I have used quite a bit but I've never got on with it when it comes to defining a new context highlighter, ConTEXT is much easier.


Keith.